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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    May 2012
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    Quote Originally Posted by Vorpal-Knife View Post
    Yeah - ^ That sounds badass. If you were to compile the game for mac (your working in unity right?) then the mighty mouse may be a pain in the arse.
    Honestly, I suck ass at programming But if I could program, I would do it (plus, I don't have any creative software aside from Paint.NET and a pirated copy of Adobe Illustrator).

    Anyway, my idea (like I keep saying) is to just have the game respond to mouse movements as if it were an analogue stick. Move your mouse to the left, the ship will start turning left. Move it to the right, your ship will start turning right. Move it to the center, and it will stop turning. Same thing with pitch.
    Quote Originally Posted by F.E.I.S.A.R View Post
    And let it break the game by having a solid vapour trail that other ships can collide into,eliminating them?
    No, just a TRON-legacy style cosmetics. No light-trail of death. As for the veritech, it was suppossed to be a joke. Sorry for confusing you :(
    Last edited by Amaroq Dricaldari; 14th May 2012 at 09:38 PM.

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