Quote Originally Posted by kei View Post
Not to discourage you .. but your mesh(es) contain allot of double / hidden / unnecessary polygons. So it would take quite some time to clean them up before they can be considered game-ready and / or somebody can continue with them. Obviously, SketchUp is ( at least partially ) to blame

Check out the following video to see some clean-up work on your mesh, so you can see a bit of the work involved.

http://youtu.be/eqm94mVtI4k
my bad i am quite new to this so yeah.... and half of the lines that i see on the ship, i didnt even make or see them before i exported it

Quote Originally Posted by Rotational_aspect View Post
A design tip I was taught in college: never design on the computer.

What this means is finalise the design on paper first-the design should require no extra work once you start making the model.

If you are unsure of what shape your ship will take as you make it, start again on paper otherwise the design will be muddled and lack direction, as well as taking double the time to construct.
about drawing on paper.... i am the world's absolute worst at that xD so i dont even bother, i just cant draw on paper
oh and thanks for the tip, ill use that for later.... if i ever do draw things on paper

Quote Originally Posted by Xpand View Post
Yeah, Rotational is right.
For example, for the ships I usually do something like half of the top view and the side view:
http://fc05.deviantart.net/fs70/f/20...5e-d3juodc.jpg
You can see the Solaris ship I made on the top...
Ill take that tip on board


thanks for the feedback everybody, although i kinda do fell a little discouraged.... oh well i'd get over it sooner or later

@feirsar rocket: the pictures are blurry and unviewable:/