Results 1 to 20 of 3564

Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Join Date
    Dec 2010
    Timezone
    GMT + 12
    Posts
    408

    Unhappy Bad news

    I have bascily hit a dead end, ive been trying to adjust the ZoneShip's shape but i kept getting the wrong results, i am rather limited to what i can do on google sketchup, and on 3ds max i havent even got the hang of it yet :/

    So Xpand/zero3growlithe/anyone who is an advanced user of 3DS MAX or Blender(?), i will have to hand over the work, i have done so far, to you. the bit im stuck on is to adjust the ship and make it less "blocky", because i cannot unable to do it, as i said before i am limited to what i can do, but i hope i have done enough to help

    the .DAE files are below, there are 2 version of the zoneship:
    1. the based-on-WOHD design (filename: ZoneShipHDFury.zip)
    2. and the not-so-based-on-WOHD-design (filename: ZonShipV3.3.zip)

    both of them are kind of similar, but theyre slightly different
    Last edited by MyNameIsBom; 11th January 2012 at 11:36 AM.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •