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13th January 2012, 01:15 PM
#11
Lol, man. This is just too cool! The ship handles well, though it seems you got rid of the sliding. Feels a lot like Pulse, actually. 
Overall I think you're there!
One thing though, besides the respawn problem that Bom told. I managed to fly over half the track when I got airborne. Can't you use the Ray detector, that you use to align the ship with the track, to increase the gravity when you go flying off the track?
I will add invisible walls, though, but the increase gravity thing would be nice...
I guess now we just have to create environment sounds for the countdown and low energy and stuff like that... I can imagine the countdown like the WO2097 guy or the WO3 Curly...
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