I don’t want to sound mean, but I agree with Hellfire. There’s a thin line between inspiration and copyright infringement. On WipeoutZone we have nothing against supporting WipEout-inspired projects like SSGX or AGR2280. If you rename the game, the ships and everything it should be fine. I’m not sure about the track layouts. I mean, if someone creates an oval layout, is it a violation to the Indianapolis track? :p As for the physics, it should be fine if you don’t reverse engineer physics from the original game.

Which leads me to the next point: if the physics have changed, doesn’t it look weird for something that’s supposed to feel like WipE'out"? I think the game is what it is mostly thanks to its physics (with its pros and cons). If you don’t get exactly the same feeling, it might be a good racing game (WipEout sequels all have different engines and most of them look fantastic) but it just won’t be WipEout.