right, ill stick with 3DS MAX for now, and uninstallling gmax now
lol dont worry feisar rocket, you are not the first person to get made fun of while drawing WipEout realated stuff
as for progress, i havent advanced much, ive been distracted alot lately, zoning in and out all the time, the next thing i know its 3am![]()
. But ill try get back to work now
ive made a 2D version of the zone track, (pic below) ,
and for the zone ship... i havent made any progress from it but will be making some changes to it now: the following primary change im trying to achieve is,
Smoother look for the ship, espicially the end of the wing. ( feedback from zero3growlithe, Xpand, and killercrusher232 suggests its rather "blocky" )
@zero3growlithe: yes you can just call me "Bom", and i hopefully everyone does too.
stay tuned for updates ( god this sounds cheesy xD )
UPDATES!!
- Changed the look of the main thruster, it is now HD like, a circle one, not that weird looking rectangle one(pic below)
- Zone Track, done, but only 2D, What the colours mean:
Black = Lowest in height
Drak-Grey = Second lowest height
and so on... so White will mean that the section of the track is at the highest point of the track.
(note for Xpand/zero3growlithe the height differences, between each section, doesn't have to be huge... but you guys can decide. )
- Secondary Thrusters have been moved closer to the main thruster ( Pic below )
- Ive rendered the new look of the thrusters and it looks AWESOME!!! ( definitely keeping the new look )![]()
( Picture below )
- Coloured the thrusters, hope they look good
UPCOMING CHANGES!!
- Xpand/zero3growlithe will be taking over and continue thework of the zone ship, bcause ive hit a dead end. ( Refer to post #1040 )