That is an interesting point that had never occurred to meI suppose there are several other advantages of this sort for MK: (1) mini-turbos punctuate one's racing line, and serve as a natural reference for describing it in text form (MT-L, MT-R, MT-R, hop the barrier, MT-L, MT-R, etc.); (2) MK supports replays, making it MUCH easier for time trialers to share strategies.
As Lunar and Jabberjaw mention, another complication with Wipeout is the crazy amount of topography that exists on tracks-- plus the existence of pitch control, side shifts and airbrakes as alternate means to steer the ship. It's hard to capture such complexity in text form, I guess.
You may be right-- but I agree with Jabberjaw that it seems unlikely. In time trialing games where there is a high level of competition with numerous players, you usually see a significant decrease in record times each and every year. If you look at MK64, a game that has played HEAVILY for more than a decade-- most world records have been set in the past several years. (For example see: http://www.mariokart64.com/kart64/archive/wr.html).
Asayyeah and Mad-Ice and Flashback and others have managed amazing times with Wipeout Pure/Pulse but I suspect all of our current records could be improved upon, in many cases significantly, if there were more wipers out there playing
Heh, it sounds simpler than it really is. I grant you that MK has fewer controller inputs than Wipeout but remember, there is the mini-turbo mechanic that has to be hit in the right place and the right time. Besides, when players summarize their paths it's not like they are REALLY saying how many times they are pushing the D-pad, it's a simplification that helps with transcribing their racing line into text form.
OH YOU GUYS
I think that you should dig up whatever version of Mario Kart you have lying around the house, pick a course and race it for an hour in time trials-- and them compare your times against those listed at Mariokart64.com. I think you will be shocked at how shitty your records are. As I mentioned before, I spent almost 2 years playing Mario Kart DS and wasn't anywhere near the top 10% for any particular course. With less effort in Wipeout Pure/Pulse I have 3rd, 4th, 5th ranked records on some courses using the ZONE ship of all things. Mario Kart is really ****ing hard to play competitively, I swear it
Admittedly there has been a whole lot of stupid in this thread, and I apologize for my contributions to the stupid. At the same time, I think this thread has been helpful for discussing real issues related to Wipeout time trials and the nature of competition at WOZ. I know that I have changed my mind on issues several times in the course of things, I suspect others have sharpened their thinking as well![]()





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