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25th January 2008, 11:24 AM
#29
Testers use a scale of priority - if something's not a deal-breaker (eg. shadows disappearing occasionally), it'll get put way down the list. The game will still get approved if there's a few low-priority issues, as long as they don't cause hangs or affect the experience.
Can't believe some people have such a bee in their bonnet about something so minor though
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