-
11th July 2007, 05:55 PM
#28
They did and they're one of the reasons I really didn't like Fusion but the thinking seems different for Pulse and, as long as they're used really sparingly on just a percentage of the tracks, I don't mind. I just don't know how much the different thinking will impact on the actual gameplay - will it amount to the same thing? I hope not.
And I don't think the team will be taking any steps backwards. Colin posted on it (I think in this thread somewhere) and really showed he knew where people were coming from in the disappointment with Fusion and wasn't out to repeat that.
More than likely they'll turn out to be great fun.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules