Quote Originally Posted by Sausehuhn View Post
I'll try to list the most important facts from the interview which weren't released before:

- better balance between crafts
- editor which allows to create own skins for your craft
- 12 teams, 8 from beginning (Feisar, AG-Systems, Assegai, Qirex, Piranha, Triakis, Goteki45 and EG-X), 4 downloadable (Auricom, Harimau, Icaras and Mirage)
- alternative routes named "Skill Cuts" = short cuts that are just useful if you really have the skill to manage them (as complicated as Anulpha Pass's chicane)
- three new weapons for eliminator mode (Leach Beam, Repulsor and Shirkan)
- AI refined
- Racebox mode = create your own races
- Race Campaign mode = career mode (Clarko explained that already I think -> based on grids)
- skill of the AI is adjustable
- profile, record and ingame-screenshot upload to official website
- not sure yet if there is region-specific content again - Colin hopes not.
- loyalty points for each team - gain these and you get team specific extras. e.g.: fly many races with Feisar and earn lots of Feisar points = many Feisar related extras
- 1st track named "Talons Junction"
- Vector cut out
So sweet!

Skill cuts, loyalty points and, erm, Icaras () are what first impacted my eye. Loyalty points sound like the secret dream of many of us here... at least of many among those displaying a team-specific avatar... although I can already hear the multiplayer-related screams of rage (it's gonna be FUN ).

Also Career mode sounds like a realistic improvement.

Oh, and the uploads to the official site.

And all the rest. But I really wonder about them loyalty points, and the extras. Additional liveries? Additional skins? SHIP UPGRADES by any chance?

Don't hurt me, but with EG-X, Mag Locks, loyalty mechanics and the additional weapons Pulse is starting to sound to me like Fusion done the right way. Life's sweet once again. Thank you Studio Liverpool.

String of happy emoticons follows: