Had my VR headset for just over a week now and I've been doing everything with the training wheels disabled as it turns out I have a pretty strong stomach. Been playing locked to pilot and peripheral mask off ever since I sussed out how to do it, and I've developed a new found love for this game. Getting those last few alt skins unlocked is suddenly feeling like much less of a grind

Since I got the VR up and running, motion sickness hasn't been an issue - apart from one thing. And that is when I'm sat stationary on the starting grid. That gentle weave from side to side is really disorientating, but as long as I keep moving my head it's fine. Blasting full speed around the Concordia loop on Phantom doesn't fizz on me, yet not moving is a problem. Not sure how that works, but there you go. That said, the spatial awareness that VR provides makes this game so much more immersive, the ability to look into turns and sway with the craft, and I've found myself instinctively looking up when approaching the vertical section on Empire Climb.

I love the new ship designs. I especially like how they've implemented the VR safety features in-universe, with the cockpits being their own separate pod which tilts and rotates independently of the rest of the craft. Also loving the inverted colour scheme on the G45 "regular" craft. It's just a shame that playing in VR doesn't unlock them for use in regular TV mode. That would have been ace.

One thing that is driving me crazy though, is the way the game panics every time you pick Moa Therma or Empire Climb and slaps all of the nerfs back on. is there any way to disable the nanny stuff completely?

All in all, though, I'm completely blown away. I've been through a few VR games in the past week, but playing WipEout again has been the best experiance so far.