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Thread: Wishlist of small features/changes in omega

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  1. #31
    Join Date
    Oct 2012
    PSN ID
    feisar_2097
    Posts
    497

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    i did some testing on sol on C/B's speed in A class, i did this by holding the acculator button (r2) a tiny bit till it reaches a steady 3 bars on speed meter out of 5
    if you don't know, developers locked Sol in racebox on C-B classes because the AI couldn't reach the other side of the gap on C and B classes but it was locked on SL and TT as well



    D is 3 bars out of 5 (piranha speed)
    C is 4 out of 5 (piranha speed) bars without using any rolls or speed pads
    B is 5 (piranha speed)

    piranha speed reaches the other side very easily with 3 bars on speed meter even without using pitch by using the left pad right before the gap

    fighter ships may be a issue on C/B in sol as they have terrible stats in pitching etc as i had trouble making the jump with fighter ships on 3 bars with no pitch, so maybe make the ship selection speed ships only on sol TT and speed lap?
    Last edited by Racingfan; 12th August 2017 at 03:31 AM.

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