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Thread: Wishlist of small features/changes in omega

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  1. #22
    Join Date
    Oct 2012
    PSN ID
    feisar_2097
    Posts
    497

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    Quote Originally Posted by Temet View Post
    1/ Unlock Syncopia, Corridon 12, Mallovol and the last I can't remember for speed lap, TT, and even races (including online). No need of textures, it's fine like this... just need to add weapons pad.
    I know it won't happen, but still it's a doable thing not requiring a lot of efforts.

    2/ Give HD ships the same stats as Fury ones. HD ships are useless because Fury ones have better stats (and red HD Icaras looks so cool).

    3/ Give a damn turbo for SL and TT in 2048 for god sake! I've found myself doing pure racing on Sol in multiplayer and I didn't have any idea where using the boost since I can't pratice offline !!!!

    4/ Since we don't have the custom soundtrack (and no, via USB, it's really not the same since the music never stops and you don't have the sound effects), let us at least deactivate the tracks we don't want. I think it's WO Pulse that had this feature.

    5/ Would be too much work, but too bad we can't get ghosts/replays of top 1000 records for each track.

    6/ If one day a sequel is being developed, get rid of stupid combats and the false good-idea of discipline-oriented ships from 2048. WipEout is a racing game with weapons, not a shooting game in ships.
    Also, consider an evolution for the classes... everyhting below rapier speed is damn boring (and I'm not even a good racer).
    hd ships ain't useless. they can be very good, and sometimes even better as fury versions IMO (assegai and mirage) mirage fury seems a little weird now when i went for 100k loyalty on that ship, so i used the hd ship and it was a beast same goes for assegai


    As for turbo SL tt i sent you a PM

    I like the elimination mode in HD but however i dislike the 2048's version of combat because tracks are too long, skill cuts etc etc. i do dislike the ship variants (speed, fighter, agility) but i like the idea of prototype ships with cool mechanics

    Pure had the jukebox feature you can skip a song by pressing the touchpad tho

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    [QUOTE=NotEnoughRed;253433]We thought about this during development, we felt it'd be too confusing for new players. (Why do these tracks look so bad?!) - it's also not a small amount of work - you'd need to set up leaderboards for the game modes, and then play test the game with the weapon pads, etc.. it's quite a lot of QA expense. It was on the wishlist - but quickly dropped as it felt "outside of the projects remit"


    yeah they didn't look great at all when i played syncopia, no textures at all. still i loved the track

    i think those boards are already in omega tho? i did look on leaderboards and they're available for single race, TT and SL, but 0 people on the boards, theres also detonator boards for 2048 (only shows up sometimes, think its a glitch) also 0 people on those

    on ps3 version there were like 100-200 people on the syncopia Single race, TT and SL boards, 2-3 for mallavol (maybe they found out how to play mallavol on SR, TT SL somehow) however pro tozo and corridon shows up as 0 players


    not really a fan of the turbo myself because its pretty overpowered and can do weird stuff with it like non designed shortcuts if a another game is coming then i would like the turbo to be like in wipEout pure, where turbo is pretty weak

    time does seem like a big issue yeah

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    Quote Originally Posted by NotEnoughRed View Post


    I've seen the secret stats!

    I am the keeper of the secrets!! *Evil laugh*

    I shall take these secrets to the grave! *More Evil Laughter!*
    ship's hidden stats? i wonder how its like on ag systems speed because its crazy on a+ better than piranha (piranha is slowest ship on a+ ) (1-2 second differences each lap)
    Last edited by Racingfan; 27th July 2017 at 02:47 PM.

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