Quote Originally Posted by Amaroq Dricaldari View Post
As for engines, I am really thinking that Unreal Engine 4 might be the way to go. Based on some prior research, not only is it well optimized and free to use (as long as you don't go commercial), it is packed with cutting edge features that make it incredibly easy to work with, and could also give the game a very nice visual style. VXGI, anyone?
UE4 is not for the faint hearted, learning curve is really steep