That's correct, and even less margin for error the faster the speed classes get.
Formula Fusion is a lot more about the RACING, the weapons are designed to be more of a hinderence to the opposition, rather that designed to destroy them
R8 have finalized what the initial release content will be, apparently we on the TPP get one more build to test before BETA testing starts, then I suppose release will be pretty soon.....a couple of months away possibly.
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It seems pretty empty on those wide tracks racing around by yourself.
Success or failure will ultimately come down to how it plays online, and if people take to it and stick with it.
It won't be a easy game to master, even though most of the tracks are not as challenging as wipeout tracks, as they don't have the bumps and dips / undulations of a lot of Wipeout tracks.
The challenge will be to get around as fast as possible, without losing too much shield and health from being jostled by the other pilots.
My main concern is do the gamers of today have the persistence to learn how to master it ?
Nearly two generations of gamers have come to pass since the first Wipeout 22 years ago, and I fear the current one doesn't have the attention span needed to get reasonably good at it, at least good enough to build a large enough player base to make the whole venture worthwhile for R8