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Thread: Steam Early Access update 20160507

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  1. #4
    Join Date
    Oct 2006
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    blackwiggle
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    Quote Originally Posted by purdisc View Post
    hi AdHoc

    thanks for that - we're still tweaking the physics and when the full garage mechanic is implemented you'll be able to influence the weight and handling of the craft.

    on your other point, not impossible but highly unlikely
    ;-)
    Cool, this is the sort of information we have been sadly missing, and have been hoping for.

    One general question about the game: Are there going to be different craft, like in wipeout?
    Or
    Say having a basic choice of say 2 or 3 base craft, and the player can then set them up to their liking, for either battle or TT and save them as presets that can be tied to their profile, so they load automatically depending what mode they are racing?

    AdHoc, are you using a controller or Keyboard ?

    After viewing you video, and on further testing around Niagara, I'm starting to think at least part of my handling problems might be due to input control lag from my Xbox controller, or less than ideal drivers for it.

    Currently I'm using the Xbox controllers stick to steer, but at certain points [either getting close to hard L or R ] the sensitivity suddenly isn't there, it's almost like it's suddenly changed into a digital stick, where the fine gradients of control of a analog stick aren't there, this make the craft tend to jump from one position to another, rather than glide smoothly.....that's why the craft almost seems to side shift.

    While in the custom graphic menu I see also see the option turn turn On/Off VR sync ... interesting, you guys at R8 have been keeping things close to your chest.

    I de- clicked nose flash etc, but it still kicks in regardless, speed pad blur turned off thankfully, which I find far more annoying.....pity we don't have a fully rendered version of Manhatta night with this build, as that was the track that really was ruined for me by having the craft effects on, and the cockpit with console taking up so much screen space.... it would be nice to see if it is a least bearable to race on now.

    The AI craft are still effected though, even if turned off , so if any are in close proximity to you it's almost like the effects are still applied to your craft anyway.

    Anyway, I'm off to give Xtriko, NZ Lion and a few of the others a heads up that, YES, finally they can test this puppy out.....It will be interesting what they think, all have been waiting for Mad Max Mode.
    Last edited by blackwiggle; 8th May 2016 at 11:07 AM.

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