Been enjoying 0.2 as well as trying out the github masters (i dowload them and compile it myself). Here's what i hava to say :
-I have nothing against that, but by doing so, you end up with some ships not selected at all by the AI. Since we got 8 teams and 8 racers (player included), why not make it so that the whole field is represented (each AI racer a different random craft), just like Wipeout Pure did ?The AI by the way use your ship's top speed to balance them out
- I also think that some sounds are quieter than other (pre-race and system voices mainly). I might be a bit nitpicking on that point, but i wanted to point that out.
- Aciknovae still has some issues (spawning waaay to close to the wall in TA, altered AI behavior), but i already reported these on GitHub.
Otherwise, i've really been enjoying the game so far and i can't wait to see the next things that are coming. I'll try to record some alternate voice lines (this time in a 2048 style, i'll do the fx processing), i'll post a preview on my channel once done![]()