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4th December 2015, 11:40 PM
#24
2 more entrants to go! So excited to see all the teams ready for action.
To be honest, I'm not sure why m/s would need to be included in a racing game, despite being the SI unit. KM/H (and possibly a toggle to MPH) is much more relatable in everyday conversation anyway.
As for the High-Res, as long as it doesn't impact load times too much (not that it should necessarily), it'd be great to have that available.
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