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4th July 2015, 06:47 PM
#4
I've never had the oppertunity to play fusion, but I know just from looking at it that it would be my favorite WipEout. It looks fast, feels fast, intense, challenging and balanced.
The new focus on combat was something the series had always needed in order to make shield energy actually make a difference in a race. In HD energy was almost worthless since absorbing could restore more than a weapon could deal. And more often than not you got weapons you didn't want at that moment and you would absorb them. In fusion you can't absorb, if you want to heal in fusion you have to go through the pit-stop and lose precious seconds of speed; punishing you for not being able to manage your health. The shield stat was what it always should have been: A risk versus reward stat. Do you dare risk having less energy in exchange for more preformance? Or will you play it safe and not risk elimination? HD this risk almost doesn't even exist, how many top players do you see using Qirex, Auri, or Triakis? not too many, most go with Ica, Hari, and Feisar, and it really upsets me how much attention those teams get because of the game's faulty balance between combat and speed. Speed is favored too much in HD in my opinion.
Last edited by AGgamer; 4th July 2015 at 06:49 PM.
Reason: spelling
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