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6th January 2014, 02:31 AM
#28
WE WILL HAVE NO FUN!!!!!
Just kidding, lol
We had thought about random generation for Velocity mode, but kinda left it because it didn't fit the constant acceleration idea, you kinda have to know where you're going there. Interesting thought though, just for a joyride, I'm just not sure about the work input vs. reward, though, in my opinion I might play it every once in awhile but I would mostly stick to the race and time modes (including Velocity Challenge, and all the other modes with AI). Nice to see new ideas popping up again.
Also for Time Bomb, what exactly are you referring to with the transfer period? Like how long it takes to go from ship to ship?
P.S. Can't believe you read that far in the wall of text that is the Velocity Challenge thread.
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