Ops, another idea popped in my mind: While looking at rdmx's HUD and this Integrity indicator i thought about such thing, while this value is low your ship begin to become unstable, i mean, airbreaks begin to work strangely, side shifts (as they are now xd gotta fix that) and other stuff, but not too much so player can still win race, and with this value became lower ship "strangeness" rises... what do ya think?