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Thread: Studio Liverpool gone

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  1. #11
    Join Date
    Feb 2002
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    Toulouse, France
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    Quote Originally Posted by Dogg Thang View Post
    You're right Vincoof - it's all speculation. Except for this: the decisions made didn't work.
    That's utterly true, but if you read my post again you'll see that I agree with this statement =)

    What bothers me is that some posters claim that the good and bad decisions were easy to spot beforehand.

    Quote Originally Posted by Dogg Thang View Post
    A studio with the history of Psygnosis and resources of Sony should not have ended up closing like this.
    Sure the close was shocking, and obviously no one here wanted that (not even me even though I kind of moved on already). I raised with games like Shadow of the Beast or Lemmings, so trust me, if someone here is really sad that everything ends, that's me.

    But let's say you could chose how it ends, what would be the perfect ending ? What kind of ending would have not let you write it "should not have ended up closing like this" ?

    That's more of a philosophical question but maybe a good ending is an utopia. Every ending is dramatic: if something ends at its best mood, then fans are sad they can't enjoy more sequels ; if something ends with a terrible last work, then everyone wishes this never happened. Either way I can't find a fitting ending that makes everyone happy.
    Last edited by vincoof; 24th August 2012 at 02:45 PM.

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