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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    May 2012
    Location
    Adelaide, Australia
    Timezone
    GMT + 9.5
    PSN ID
    dreadofmondays
    Posts
    314

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    When making my track, will you guys accept a unity file? I'm stressing over how much of the track should be done in blender. If I used unity to piece it together, I could use instances of different models, for example, or add sound emitters directly to the track, and other cool stuff. I can also directly add any animations and stuff without needing anyone else to do that out of blender.
    Hopefully this shouldn't be a problem.
    Last edited by dreadofmondays; 18th August 2012 at 04:59 PM.

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