Thats what I ended up using and it works. I just can't put the closed position in between the numbers.
Code:
function Update () {

Count();
}

function Count(){
var offset;

var Timer : int = -1;

Timer=Timer+Time.time;


if (Timer>0 && Timer<5){

  offset = Vector2 (0, -(Timer*0.1722));
    
  renderer.material.SetTextureOffset ("_MainTex", offset);



}
http://www.youtube.com/watch?v=hIGCZNW0PDo