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22nd July 2012, 04:53 PM
#12
Okay, gotta admit I'm lazy lately. Not to mention I'd have to do my college's work when I actually got in the mood...
Here's what I've sketched while I'm drawing the real ones. Apologies for low quality and unrelated doodads : [an Imgur album]
Can't talk much about Docfo4r's weapon list. I'm not sure if it's fun to play. But here's mine :
Aggressive :
Cannon - 30 round autocannon
Rocket - 3 shot rocket, just like WOpulse.
Wall - A WOHD-Fury Zone Barrier that fires like WO3 force wall.
Missile - Doh.
Quake - Basically same thing as in WO.
Plasma - Wipeout's ball of wrecking...
Repulse - Damaging blast that push opponents around user away in short radius.
Passive :
Mines
Shield
Leech - WOHD Leech beam.
Cloak - Hide AG craft from visuals and any lock-on weapon targeting.
Turbo
Bomb
Counter - Put a single-use limited-duration special field around user. Any non-lockon weapon will be reflected back at an angle. Lock-on weapons will be redirected back at user. When Leech'ed it will immediately break the link and zap some damage off the Leech user. If hit by Quake it'll protect the user and fire off a single Repulse.
All of these has to be arranged, according to highest vote in [this] thread, so each weapon can be countered by another pick-ups that are close together in terms on draw order assuming player doesn't keep/absorb their pick-ups.
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