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22nd May 2012, 03:44 PM
#11
Dunno if there is already a post about this, but Tristans Inferior needs a bit of work. The main problem is that on Phantom you can skip through the walls. You can fix this with a seperate collision mesh to the world's visual mesh... this collide mesh will have much thicker walls then what is visible on screen. This should fix the skipping. There's also a bump that throws you off the track near the start of the river.
Other than that, I really am loving this! The ships are really nice and the death animation is great. Cassandra is looking really nice and I love the handling of the ship.
Keep up the good work guys!
Last edited by dreadofmondays; 22nd May 2012 at 03:52 PM.
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