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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    Apr 2010
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    1,529

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    Hmm, I'm curious to see how you're going to make the sideshifts work. Probably by counting the elapsed time between two hits of the airbrake key? If the time is smaller than a set value then the ship will side-shift (apply a sideways force)... And then disable that for a few seconds so we can't sideshift two times in a row...
    Last edited by Xpand; 22nd May 2012 at 01:22 PM.

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