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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    Jul 2010
    Location
    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
    Posts
    779

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    First: No sideshifts (YET)
    Second: Can't tell difference between hard and weak wall hits from my actual scripts and energy drain is constant + it's fast because i've uploaded wrong version of game (i wrote that under download link X_X!) which is hard becouse of my preference... (you should be happy that it is not easy as piece of cake but possible to finish at this stage o development where there is no weapons yet)
    Last edited by zero3growlithe; 22nd May 2012 at 08:24 AM.

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