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Thread: New Wipeout HD patch

  1. #301
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    Yeah, I have to agree after having a quick check to WTF happened to those hard earned records.
    Seems the "Oldest Best" will appear briefly when you quickly change, but after a few seconds revert to the last page of each record basically.
    For all intended purposes, the HD/FURY records no longer exist........which for the vast majority at this forum, sadly means pretty much GAME OVER.



    It would need a port of 2048 to the PS3 to regenerate any interest in people trying to beat their previous best HD/FURY times.
    Seeing that it's crossplay, or something to do with shared server duties with HD/2048, that has caused this possibly terminal mess.
    Last edited by blackwiggle; 20th April 2012 at 02:27 PM.

  2. #302
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    Im not sure if this is right but i think the people who have no flag next to their name are playing on the vita... because when they host, the tracks change automatically after every race...
    Thats what i think anyway lol

  3. #303
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    Quote Originally Posted by Aeralys View Post
    I can't say for sure as I'm on the other side of thrust power piloting Harimau+ or Qirex HD, could be an inaccurate tracking of your opponent, as if it's not showing different thrust boost starts properly online anymore, only to catch up slightly later (at the crucial first weapon pad...).

    The record I made yesterday playing Rapier at Sol 2 managed to be updated into the leaderboards in just a few hours. However another record I made before this (but still on this patch) at Vineta K isn't updated. It still has my old 1.30.XX instead of 1.29.XX, go figure >_<
    Inaccurate tracking indeed. It was still odd because it happened in every single race.
    Yeah, the leader boards still seem to be a work in progress.

  4. #304
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    Beware of the spectatormode: Your 'race'-time - well, the time you'd spent watching the other racers jumping around the track - will be updated to your local (maybe even the global) leaderboards.

    By accident I tested that a few days ago. Entered the spectatormode and when the race was finished I checked the times against the leaderboards ... fail. Now I have a 0:40 on Ubermall rev (?) as a PB.

    This bug existed since this mode was implemented - IMO. So, my advice: do not use it. esp. do not ckeck the race times. I will not test any further.

    btw, My online experience yesterday was ok. Maybe I slowly adjust and don't give a sh*t for the leaderboards, lost times, rank and stuff any more. I even was tie with an old PB on SOl2 rev ...

  5. #305
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    Just got this reply to my rants over at the official forums and thought I'd post it here :

    CrossPlay related errors will hopefully be fixed in a later update, it's pretty revolutionary stuff they're doing as it's cross platform and from two opposite ends of the generation.

    To be honest, WipEout has, and always will be Sony's little experiment. Each new PS3 feature is tested in that game before it's added to any others. Soundtracks, 3D, Crossplay etc. I'm sure there's more, I just can't remember.

    Bugs are to be expected in something like this, and really just proof that it's really hard to nail a game like this. They're doing pretty damn well though!


    If you want to see my foulmouthed reply to that you will have to go there yourselves. I'm too disgusted to post a link.

  6. #306
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    Saw this on the Assistance with Wipeout 2048 FB page. Yes, the "Upgrades will include:" section is blank. I imagine they will put info there at a later day.

    21/04/2012 Patches 1.03 ( 2048 ) and 2.51(HD)
    Patches 1.03 and 2.51 are currently in development
    Fixes will include:
    2.51:
    Fix for online rank reset. Ranks will be restored back to the highest stored rank.

    1.03:
    Various stability fixes

    Upgrades will include:

  7. #307
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    Oh happy day - another reply from Sony at their tech support forum :

    Now now!

    WipEout is a revolutionary concept. It's in the name of the game and every part of it's concept. You can't expect any game to be flawless at any stage, otherwise you're living in Cloud Cukooland.
    If you don't like it, don't play it. Simple.

    There's bugs. They'll work on fixing them until the end of the products life. As almost all devs do.


    I really don't know if I should laugh or cry...

    Edit : I should be banging my head against the wall. Turns out I've been arguing with another player, not a Sony stooge as I thought.
    (I should have caught on earlier - getting a reply at all should have been a big red flag.)
    Last edited by DrMannevond; 23rd April 2012 at 08:13 PM.

  8. #308
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    What a fool.

  9. #309
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    Quote Originally Posted by BlackReign View Post
    21/04/2012 Patches 1.03 ( 2048 ) and 2.51(HD)
    Patches 1.03 and 2.51 are currently in development
    Fixes will include:
    2.51:
    Fix for online rank reset. Ranks will be restored back to the highest stored rank.
    Damn... i was hoping that they would add on our new online rank to our old ranks, i.e Rank 20 + 54 = 74
    But i suppose that would be very unfair lol.
    I wonder if anyone will manage to get to 101 before this patch goes live... that would be proper hardcore.

  10. #310
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    that would be hardcore. lol

  11. #311
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    Quote Originally Posted by DrMannevond View Post
    Oh happy day - another reply from Sony at their tech support forum :

    Now now!

    WipEout is a revolutionary concept. It's in the name of the game and every part of it's concept. You can't expect any game to be flawless at any stage, otherwise you're living in Cloud Cukooland.
    If you don't like it, don't play it. Simple.

    There's bugs. They'll work on fixing them until the end of the products life. As almost all devs do.


    I really don't know if I should laugh or cry...

    Edit : I should be banging my head against the wall. Turns out I've been arguing with another player, not a Sony stooge as I thought.
    (I should have caught on earlier - getting a reply at all should have been a big red flag.)
    I'm just a regular player like you who wants the game fixed and back to normal. Lol. I only wish I was a Sony stooge. lol
    What seemed like a reply was just a coincidence. I just happened to make a post right after your rant. lol

  12. #312
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    When will the online connection issues be fixed? I want to pick up WOHD once in a while and play withing 5 minutes plzktnxbye.

  13. #313
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    Quote Originally Posted by BlackReign View Post
    I'm just a regular player like you who wants the game fixed and back to normal. Lol. I only wish I was a Sony stooge. lol
    What seemed like a reply was just a coincidence. I just happened to make a post right after your rant. lol
    Gaah! It was you? Well double-damn! And my sincerest apologies. Had I known I would have tried to be a bit more civil, maybe even polite

  14. #314
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    Quote Originally Posted by MegaGeeza22 View Post
    I wonder if anyone will manage to get to 101 before this patch goes live... that would be proper hardcore.
    I reckon some people will get pretty close. 2.51 will surely take several weeks, if they're going to make a concerted effort to unbugger the game to any meaningful extent. And there are already a number of players in the 30s

  15. #315
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    Quote Originally Posted by Dark_Phantom_89 View Post
    What a fool.
    Amen

    Edit : I'm assuming you meant me, and not BlackReign. I have insulted him more than enough for the time being
    Last edited by DrMannevond; 24th April 2012 at 07:50 PM.

  16. #316
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    No worries. I didn't take it very seriously. See you on the tracks.

    Quote Originally Posted by DrMannevond View Post
    Gaah! It was you? Well double-damn! And my sincerest apologies. Had I known I would have tried to be a bit more civil, maybe even polite

  17. #317
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    Guys, I've trawled through the last 20 pages of this thread and put together a list of bugs with 2.50. Please take a look at the list below and suggest any additions or amendments. I'll send it to Studio Liverpool in the next couple of days via email. Apologies if some of it sounds repetitive, it's a rough draft and I didn't want to miss anything out...

    1. Online rank reset to 1 for everybody
    2. Online lobbies freezing, requiring reset of game, or in some cases PS3.
    3. All lobbies are shown as being US hosted, despite many being EU hosted.
    4. Leader boards not updating consistently, or in the right order. Zone and Detonator boards worst affected it seems.
    5. Huge lag issues, sometimes a player can start several seconds after the others in a lobby. Other in game lag issues e.g. weapon pads appear available, but the player "behind" you picks it up instead. Weapon behaviour is more unpredictable than before, especially in Eliminator. Players can appear 10 seconds ahead of you, then 3 seconds, then 10 again, all within half a lap.
    6. Invisible barriers in online Zone Battle, with no warning, often in impossible places. These seem to affect one player in every lobby. Requires a restart of the game.
    7. Decrease in cornering speed of ships, due to fix of airbrake bug. Could be countered by 2% top speed increase in all ships.
    8. Reports from some players that specific Barrel Rolls are more difficult.
    9. Game freezes in spectator mode
    10. Some players unable to enter any online lobbies
    11. Collisions slow ships down more than previously
    12. "Players Met" list not working at all
    13. Badge errors at the end of an online game e.g. "Come Back King" being awarded to a player who didn't win
    14. Long delay in displaying results screen at the end of an online race, and particularly accessing friends' times.
    15. Quakes and leech beams appearing to come backwards towards you in a single race
    16. Races appear to be "returning to lobby" as soon as the first lap has completed (or the equivalent in ZB /Elim). The progress meter in the lobby itself does not work either.
    17. Two players with the same ID appearing in one lobby (one with flag i.e. HD player, and one without i.e. 2048 player). If it's possible to play "against" oneself via cross-play, this could be abused by people to achieve unfair times.
    18. When you filter the online lobbies to show "friends only" it goes blank (despite numerous friends online). Then when you "unfilter" it to show all lobbies, that's blank too. Requires a restart of the game.
    19. Starting grid invulnerability wearing off immediately at the start of a race, causing collisions where one player has a boost start, behind a player who doesn't.
    20. Ships receiving boost starts that don't match their natural performance e.g. Icaras getting ahead of AG-Systems.
    21. Spectating time e.g. 40.0 seconds spectating an online Single Race, is being uploaded to players' personal best table.
    22. Online post-race boards are showing new records to be tied with player's old personal best, despite this not being the case.
    23. Whilst playing in any mode with a custom soundtrack, the game suffers a micro freeze or drop in framerate when the first music track ends and the second is beginning.
    Last edited by Colonel; 25th April 2012 at 05:14 PM.

  18. #318
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    Wow, long list ^^ i hope my HD will work for ozone. until now, i have not installed both hd-patches.

  19. #319
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    That is a good list, you should send that to studio Liverpool. I think the major HD bugs will be fixed, but they will not speed the game up 2%, even though it wouldn't require testing. This means no major records will be broken again, which is unfortunate. I would play it again a lot if they did this. Maybe if yeldar goes to SL, he could bring this list.

  20. #320
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    Quote Originally Posted by DrMannevond View Post
    Amen

    Edit : I'm assuming you meant me, and not BlackReign. I have insulted him more than enough for the time being
    I actually meant the person who appeared to defend the issues, not you Dr. Didn't know it was a Zoner.

    Awkward.
    Last edited by Dark_Phantom_89; 25th April 2012 at 03:03 PM.

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