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6th January 2012, 07:11 AM
#11
I just woke up and i got squashed by overnumbered posts replies on this thread X_X
Anyway, as I wrote earlier ("sterring like in WOHD") I meant that there is no sliding now and acceleration is WO like so i can control thrust now and make boosts possible to make.
@MyNameIsBom: Thanks for criticism, I'll check what i can do about stiff gravity. About flying through track... It's somehow fixed... a little again...
And about flying over AI ships I just got idea of making separate colliders for A.I ships and for other collisions so there will be nothing to worry if you'll want to bash A.I out of track xD
I think that's all
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