Awwww, i've just run on some kind of popular in Unity bug that makes animations work in Editor but not in Player... i suppose i have to wait a little for an answer from Unity developers to my bug report
EDIT: Eeeeeeeh...... i think i've just done the most stupid thing in the world! I've sent bug report without even checking my project completely! It was not working becouse I was rendering wrong scene!!! WTF!!! lol...
Anyway, my actual update: race begin sequence with nice graphic counter (it looks really nice if watching my 2D graphics making skills xD) and ship placing system with lap's counting and... ship acceleration/deceleration and handling similar to WOHD's.
btw. I've remade ship controlling script by making one script out of 5.
My next tasks:
- make ship's HUD completely
- make nice main menu
- work on in-game sounds
@MyNameIsBom: Nice texture and trackBut it sure is a little too bright X_X
btw. What is wrong with 3DS Max 2012 that you want 2011 version?![]()