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28th July 2011, 10:25 PM
#11
Jup, rays for detecting collisions. I just have to make ship model move as i'm now using sphere for tests. I think there won't be any problems as sphere is always heading forward, that means it rotates while turning... hmmm, i must get used to scripts as it's totally different from C++ (i think it's called descriptive language?). What i mean is you must completely change your way of thinking... it's hard
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