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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11

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    The maglock style script has a few bugs to iron out- the material physics do not work when going round the loop. So far I've experimented in various ways of getting round this but its slow going. I will post it later, just in case someone else has a brainwave.

    Do you understand the AI better now feisar rocket? Sounds like you are having fun with it.

    Edit: Forgot to mention at the minute I am trying to make a speed and thrust indicator.
    Last edited by Rotational_aspect; 12th May 2011 at 09:05 AM.

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