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1st October 2009, 08:03 AM
#11
Is zone 150+ too much for a Playstation 3? Two month ago my two years old launch-PS3
(warranty expired) died due to the YLOD (an overheating issue in my case). After setting my
latest ZONE records, two days ago, my two months old PS3 also died by the YLOD a few
hours thereafter. *sigh* 
It might be a coincidence but playing ZONE may put a heavy load onto the Cell processor
as well as the RSX processor such that both are working on their temperature limit which
may likely break your system over time. I don't know.... I'm going to buy a new one and
send the broken one in for an replacement.
@afatsuoM: Nice videos. Looks good.
On a quick note I would say that you lack a little bit behind, meaning, you start to react
when the action already took place, which is too late. You have to react at least one step
ahead of time. For example, there is a situation in zone 83 where you jumped off of the
overpass to the left. One could already predict that the trajectory of the craft will lead to the
left right before the boost pad. Secondly, it seems like that you don't know just yet how
the bends are going to curve while running through them, leading to too much steering
while going into and out of a corner.
To go for very high zones one has to put a big emphasis on predicting the curvature of
the next corner ahead of time with respect to the craft. A good prediction will lead to fewer
steering inputs and as a result to a much smoother and stable run. Well, the general problem
is that humans are not good at predicting (estimating) curvature. One of the key ingredients
to curvature is to have a good orientation.
Last edited by ProblemSolver; 1st October 2009 at 08:15 AM.
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