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Thread: ZONE / Zone Battle thread of vEry awEsomEnEss

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  1. #11
    Join Date
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    ProblemSolver
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    @kingheim: Doing 102 zones on Pro Tozo was tough, I have to admit,
    esp. when reaching this zone for first time, it's like entering an unexplored
    world. It's pretty insane how one has to steer the craft around when being
    close to zone 100.

    @CJS: lol @ not using the left airbrake till zone 64. Getting paid for 100
    perfect zone? Yeah, why not? xD

    @sh1kamaru-: Ah Anulpha Pass -- the old story. Once the leaderboard gets
    fixed (<-- I lol'd) I'll give Anulpha Pass another try. I think I can do a 130+/105+
    (possibly a 132 / 106) but this would be rather close to the maximum. I think
    a 135 / 110 is the ultimate limit for Anulpha Pass.

    I've noticed an odd thing after the release of Fury. Breaking some old
    records is a bit more difficult now when being on a similar run. The day
    Fury was released I did some runs on Anulpha Pass and I noticed that I
    missed certain checkpoints by two or three thousands points. I never
    talked about it since I thought it was just me. But doing some runs over
    at Metropia now showed me the same behavior. This effect gets even more
    pronounced when reaching higher zones despite BRs, pads, perfect zones,
    and perfect laps are rewarded like before. In general, I would say that
    one now needs a few more perfect zone (given the same amount of zones)
    to brake the same score on an HD track. It seems like that the general
    score counter counts a bit slower now and that this adds up on higher
    zones. Anyone?

    But there are some good things as well. I just once wrote about the
    steering issue;
    Quote Originally Posted by ProblemSolver View Post
    ... At very small steering angles the craft is unstable, meaning, a small
    steering input leads to a "large" (and abrupt) turning of the craft. The
    problem worsens as the speed goes up. There is even a small dead-zone
    on using the stick. ...
    Well, all these issues have been fixed. It took me only a few runs to
    get 51 perfect zones out of Metropia. Up to my point of view it should be
    possible to improve perfect zones on lower / mid zone runs (in the range
    of 90 - 40) by about 3 or 5 due to all the fixes. Just try!

    The controls (i.e. the airbrakes) are just fine in the range of zone 0 to 110.
    But after zone 110 they become sort of twitchy again. I don't know why the
    controls have to be so sensitive. Lack of testing? Likewise in Zone Battle,
    the agility of the Feisar is overpaced when racing zone 40+.
    Last edited by ProblemSolver; 18th August 2009 at 07:13 AM. Reason: stripped down

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