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Thread: Barrel Roll / Controller Question

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  1. #1
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    You could go for a old ps2 joypad. Thats what i use as i dont realy like the ps3 joypads. R2 and L2 are better and my barrel rolls always work, i just have trouble inputting them without ending up in a wall, but thats my skill which is questionable not the hardware..

    I have no idea how some of these players do them on the you tube vids. its like the whole lap is made of BR's, i would love to know there explanation.

  2. #2
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    You could always assign the airbrakes to L1 and R1 if you don't like the analogue triggers, rather than using a crappy PS2 pad...

    I think the issue with barrel rolls on the analogue stick is due to the positioning of the stick itself - it's at the wrong angle to your thumb (Sony should have swapped the positions of the d-pad and left stick years ago), and because it's totally loose and has a circular surround (unlike Nintendo's sticks, which have 8 notches) it's harder to gauge whether you are actually angling the stick exactly left or right.

    Many failed BRs are due to the fact you've done something nearer to top-left, bottom-right, top-left without realising.

  3. #3
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    Quote Originally Posted by jasmin-jade View Post
    I have no idea how some of these players do them on the you tube vids. its like the whole lap is made of BR's, i would love to know there explanation.
    Haha, poor frenchies. You make them sound like they've done something wrong "Just what do you think you're doing with all these barrel rolls? Hmm? Explain yourself young pirahpac! You can wipe that smirk off your face too Master Leungbok, don't get me started on your boost-select-boost shenanigans." Teehee!
    Last edited by SaturnReturn; 19th July 2009 at 04:13 PM.

  4. #4
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    Yes BR's seem to have a 70% success rate when I race. It might be due to the diagonal hits I sometimes do, but still I think it's not just us as many people have complained about it since the new update. I never missed a BR on the old versions.

  5. #5
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    Quote Originally Posted by SaturnReturn View Post
    Haha, poor frenchies. You make them sound like they've done something wrong "Just what do you think you're doing with all these barrel rolls? Hmm? Explain yourself young pirahpac! You can wipe that smirk off your face too Master Leungbok, don't get me started on your boost-select-boost shenanigans." Teehee!

    To my defense, your honour, i must tell first that i only use the d-pad with pitch motion only (100% settings). sorry if i shock someone here in the assembly, but YES, i confess that i do love the brs, but as mitigating, it's only because i want to be the fastest possible !! Is that a crime, i appeal to the indulgence of the jury ! And Pirahpac, the brain of the band, obliged me to use these tricks !

  6. #6
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    Ah this is interesting - I'm still convinced that the Dualshock 3 gives me much more successful barrel rolls - but I thought that diagonal left and right was supposed to work too. So if you're pulling your nose up for a jump, you have to pull back, then return the stick to the center position, and then do a clean - Left, Right, Left (or vice versa)? I'm sure that if I'm pulling down to get extra air, then I'm doing an L-R-L from the down position already - so perhaps this is responsible for some of the failures.

    About re-assigning to L1 and R1 - don't think I could have explained well enough - it's the extra resistance on the older controllers that I like - because it's easier to just gently ease on the airbreak without it going all the way in. Just checked the L1 and R1 and they seem to be pretty much off or on - so that would be even worse than the Dualshock's L2 and R2.

    I'll definitely look into the PS2 joypad idea - seems like it might be the answer - thanks.

    Never imagined having a discussion like this about controllers - but when you're spending hours on end trying to improve by a couple of tenths of a second, then you really do have to take everything into account.

  7. #7
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    My suggestion of L1 and R1 was aimed more at jasmin-jade.

    As for the PS2's DualShock 2, the L2 and R2 are just like the L1 and R1 of the DualShock 3, so I don't know how that's going to help you...

  8. #8
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    ahhh ... that won't help me at all then - maybe I just need to stick with the Dual Shock 3 and change my cornering style ... these elite phantom race golds are driving me crazy - seem impossible to get!
    Last edited by jimsin; 22nd July 2009 at 05:24 AM.

  9. #9
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    Indeed. I do recommend the Gioteck triggers though - they're a few quid on eBay, play.com, etc.

    They're not going to increase the resistance of the springs like you want, but I find the trigger-like shape allows for more accurate inputs.

  10. #10
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    Quote Originally Posted by leungbok View Post
    To my defense, your honour, i must tell first that i only use the d-pad with pitch motion only (100% settings). sorry if i shock someone here in the assembly, but YES, i confess that i do love the brs, but as mitigating, it's only because i want to be the fastest possible !! Is that a crime, i appeal to the indulgence of the jury ! And Pirahpac, the brain of the band, obliged me to use these tricks !

    Nothing wrong with the frenchies doing Barrel rolls all over the place, especially when they pay my wages and give me a nice apartment to live in when i am in paris. wish i could do as many as they do, but that d-pad motion sensor stuff sounds really cool. i will try it out.

    Thx for the tips.

  11. #11
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    It seems that Br's are working a lot better in 2.0. I seem to have no issues with them anymore, but it may just be me.

  12. #12
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    Quote Originally Posted by SaturnReturn View Post
    Haha, poor frenchies. You make them sound like they've done something wrong "Just what do you think you're doing with all these barrel rolls? Hmm? Explain yourself young pirahpac! You can wipe that smirk off your face too Master Leungbok, don't get me started on your boost-select-boost shenanigans." Teehee!
    lol !

    What I've experienced is that on speed lap and TT barrel rolls work really great, but in races they can be random, but for me the situation is even worse on Pulse, I mean for instance on the jump on Arc Prime White ! In HD the probability that a BR can fail is rather low, but it can happen. But I've found that they fail a lot less if you're first, that's to say when there aren't many things to render.

    That said I can with no doubt say that it's not related to the position of the stick at all, I've just missed so many BRs on Pulse (I play with the D-Pad) that it's absolutely not the controller, nor the stick, nor the way you do it.

    What's fun though is that some difficult BRs are somewhat easy to pull of after that, even in single race

  13. #13
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    Well then it must be random as to when BR's pull off. Mabye they did that to counteract BR Hunting like in Pulse or Pure (Can't remember which one if not both where BR's were the only way to get good times). If so, they need to revert it back and adjust when BR's can be performed.

  14. #14
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    Quote Originally Posted by SaturnReturn View Post
    Haha, poor frenchies. You make them sound like they've done something wrong "Just what do you think you're doing with all these barrel rolls? Hmm? Explain yourself young pirahpac! You can wipe that smirk off your face too Master Leungbok, don't get me started on your boost-select-boost shenanigans." Teehee!
    young with 34 years im happy thk .for br,i dont understand my fingers sometimes lol http://www.youtube.com/watch?v=Xurfu8GOdr0 .i play with 10% trust and 20 % airbrakes " et beaucoup de fenetres" ps: ( i want a sub 17 somewhere lol) leungbsbok i love u fourbe

  15. #15
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    Plazarou - those Gioteck triggers look interesting, thanks - I'll definitely check them out.

    Pirahpac - lol - I don't understand your fingers either - I'm sure it makes more sense if you can see the screen at the same time.

    Youarefubar - Glad somebody agrees about the Duelshock being better for Barrelrolls ... as regards the brakes, I now seem to be developing a different airbreaking style more suited to the less resistant triggers - I'd love to know more about people's exact cornering techniques ... thing is that it's so reflexive that I hardly know what I'm doing myself ( like Pirahpac was saying I think ).

  16. #16
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    Do you always play with the mini USB cable connected?

    That might explain why your percentage of successful BR's are so high and how you seem to be able to do them at places others find very hard,if not impossible

    I've always been of the opinion that the wireless connection doesn't have a 100% success rate,or there is a slight lag inherent between the controller and the console.

  17. #17
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    Funny Pirhapac!

    I found it slightly disturbing that I could pretty much guess where on the track you were just by looking at the steering input. I need a break methinks

  18. #18
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    Quote Originally Posted by blackwiggle View Post
    Do you always play with the mini USB cable connected?

    That might explain why your percentage of successful BR's are so high and how you seem to be able to do them at places others find very hard,if not impossible

    I've always been of the opinion that the wireless connection doesn't have a 100% success rate,or there is a slight lag inherent between the controller and the console.
    I'm not sure of that, mate ! I almost always play without the wire and i let the paddle discharge to the max. I don't encounter problem to perform br even with low charge (offline of course ).

  19. #19
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    Quote Originally Posted by blackwiggle View Post
    Do you always play with the mini USB cable connected?

    That might explain why your percentage of successful BR's are so high and how you seem to be able to do them at places others find very hard,if not impossible

    I've always been of the opinion that the wireless connection doesn't have a 100% success rate,or there is a slight lag inherent between the controller and the console.
    Never considered that before. Might try with the controller plugged in now.

  20. #20
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    I play with USB plugged in 99% of the time. BRs are still total epic fail. Rewrite the code completely, find another way to make them work, or don't include them in the next game FFS. Enough of the dodgy inputs. We're losing the very definition of "WipeOut" if we keep random things like this in...
    Precision...

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