Yes, always check the type of credits if we got them in any country, if not, why not just e-mail to them and they should help you.
stevie:)
Printable View
Yes, always check the type of credits if we got them in any country, if not, why not just e-mail to them and they should help you.
stevie:)
Going back to what Task said about the DLC being created after the release and the subsequent evidence as to otherwise:
also consider that the UMD only holds a certain amount of data and this may not've been enough for the extra tracks/ships!
Sorry for any bad grammer/spelling/mistakes but I am using my PSP to write this and it's not exactly easy!!
The game is around 500mb's in size and a umd can fit somthing like 1.5gb's 8)
anyone noticed the new download agreement on the pulse site? wonder why thats suddenly there and wasnt before
also, technically there might only be 4 original tracks in these packs since its 4 white and 4 black and SOME of the standard in game variants arnt too different really
more locations for tracks and not just variants in each pack would have been awesome and justified the price a little more
i think what really makes it seem expensive though is just how much you got for free with pure
Ok
Just a thought!
Besides,
You only need 8 ships and leaving:
4 white runs
4 black runs
4 teams
out of the game means 1 of each can be released each time without making the files too big.
If this means that one track has to be held back (we've only seen Edgewinter before) then so be it.
I must say that I haven't got the pack yet because I don't like paying for stuff now when my birthday's March!
8 ) I'm afraid it isn't.
There's a point in time where what's going to be on the UMD is decided, and from that point on nothing can change it. This point in time would be something like 2 months before you can actually buy it in stores. You can easily give or take a month (perhaps even two) in either direction depending on the software being realeased and who's in control of the process, but you get the idea.
Sure, the extra craft might have been finalized, but they're hardly the majority of the content of any particular download pack. I'd estimate that about 10% of the time required to release a download pack was in the extra craft, skins, music, etc. combined. Tracks are what take all the time. The basics of a track might not take too long to put together, where the turns are, elevations, location of starting grid, all the basics, but then the environment, the sounds, and most of all the playtesting are what really take the time. So you can pretty quickly have a track that you can show a bit of demo footage for, but that's a far cry from having a track good enough to release. They put a lot of time into flying these tracks to make sure that they're as good as they can make them, Colin has already mentioned the insane amounts of tweaking done to a track before it makes the grade.
And that's exactly what I mean about it being pretty much impossible that the DLC could have been on the UMD. There's just no way the tracks could have gone through all the required playtesting and adjustment to be available at the time where the content of the UMD was decided.
The only assumption I'm making is that the DLC is of lower priority than fixing known bugs. With all the known bugs in the game, I'm taking that as evidence that they just didn't have the time to fix them, which should mean that they really didn't have the time to finalize the DLC until after they'd gotten the main game ready for release.
So there were images of DLC in trailers, this is hardly news to me, and you can see why it doesn't really change anything.
And now everyone knows just a little more about the software development lifecycle. 8 D
Pure truth Dogg.
As always, price is the main issue.
Obviously, $10 US is an outlandish price for two (non-reversable) tracks and one (non-multiplayer) craft, and only a few people would be complaining about a $0.25 price tag (after being shown the flying coke bottle), hopefully the price will drop to an agreeable point between the two extremes.
I think much of what you say is probably true, Task, but this is the important bit. You are just estimating. Unless you're on the team, you really can't know one way or another. It's an educated guess, possibly based on good knowledge, but you made some pretty definitive statements, representing them as fact. Which they really aren't. If you go back and look at your post I replied to, I think you'll see what I mean.
Ask Colin Berry
Absolutely, Dogg.
Simply a very educated guess. Something that I wanted to make clear from the beginning:
I'd also bet that we're not going to get a definitive statement from SL or anyone on this, not any time soon anyway, or else we'd already have one! 8 )
I think I'm making very reasonable assumptions though, so while none of what I say can be taken for absolute fact, it's a lot more likely than the idea that the DLC is already on the disk and the charge is just to make it available in-game. I'd put that in the same likelyhood category as "The US faked the moon landings!".
Granted, it's somewhat more likely that the DLC could theoretically have been put on the UMD somehow, but I'd never entertain that as a plausible theory knowing what I know about software development in general. Who puts bug fixes at a lower priority than DLC generation? I just don't see it being possible.
Oh, I think we can safely say that the content isn't in the UMD. After all, it's downloading about 10megs for the content and, if the Mirage was on the UMD, there wouldn't be an online issue.
And you're spot-on about priorities. And, given that many bugs made it through and at least some would have been known, I'd certainly hope they weren't putting anything ahead of fixing those. Totally agree.
If the DLC already was on the UMD then I'd really want to know why it now bugs me with the same usual loading times I had when selecting a custom skin when now selecting the new ship or one of the two new tracks. ;P Of course, they could be simulating the loading associated with reading from the memorystick but that would be just as "useless" and evil as simulating loading times in emulators. XD
Count me in the "Unfortunately not going to get the packs" group.
The person who decided the content/money ratio got it awfully wrong.
Even if I wanted to get the packs, no support for OSX means I cannot use the PSN Store
Hey, don't worry about it, I'll probably be on that list too!
I'm not so mad about the price of the packs as I am about the fact that Mirage can't be used online. Will this be the same for the other online ships?
I'll pay for those packs, but is there any way that the multiplayer issue can be fixed?
Complete 100% speculation from me here -
I imagine it must be quite tough for Foxy and the SL team. I suspect they initially didn't know what the exact plan was for DL content, hence nobody really being able to say anything. That or they were told they couldn't say anything in case it affected initial sales, though I doubt that as they would have held off with the content until after the larger territory US release. Either way, it would be tough and nobody on the team would be able to comment as it might be mistaken for an 'official' stance.
I'm sure everyone on the team just want people to enjoy the game. It must suck to read the comments on the way the content has been distributed but I'm suspect they also understand and probably anticipated the reaction.
Any answer that came from anyone connected would be jumped on by everyone with a hundred more questions. So I totally understand there being a radio silence on this.
And you know we still love you guys.
I agree with you Dogg, I'm sure these reactions were mainly caused by the high level of secrecy and lack of oficial information around Wipeout lately...
Oficial page was without updates for more almost 2 months, no one mentioned anything about the packs and on top of that there are several misleading bits that drove people crazy, at least that's what happened to me and fellow pilots I know.
More info before hand would have been better.
Just bought the packs...
new Mirage ship is pretty cool and I like the two tracks preferable edgewinter white at the moment.
I really hope in time the playstation store can be accessed directly through the psp I had to use another laptop because my pc is only win2k; bit frustrating but at least I have work around.
Now I can use these tracks online :D
Probably the main reason I got this pack and will get the future ones is for the online experience, I dont wish to be kicked out of races etc.
On a side note, noticed more faint scratches on my psp screen when its switched off, annoying as hell!
-Also must I always keep the download on the memory card file?!, at first I wasnt sure how to access it but it loaded automatically through the UMD playing.
Yes, you have to keep those files there, though they don't take much space ;)
That is sort of dependant on how much space you have in the first place! ;)
//strokes 8Gb Memory Stick Pro.
safe @ DjManiac21
@ infoxicated, Im rolling with 2gb so not as much as yours but I do alright :D
Since I can't find any mention of it in this thread since feb 8th, has anyone seen this...?
http://www.eurogamer.net/article.php?article_id=92360
...for those too lazy to click ; ) , let me just quote from eurogamer.net:
"Sony has said it will be releasing fresh tracks and craft for WipEout Pulse every week throughout February.
The first of these was released yesterday. This Mirage Pack introduced the all-rounder Mantis craft and fresh tracks Egewinter White, based in a busy city on a storm-racked island, and Vostock Reef, an undersea circuit with fishes and things.
Following on 14th February is the Icaras pack. Inside is a speedy craft with bad shields, alongside Egewinter Black and fiddly Moroccan course Gemini Dam White.
The Harimau Pack will spring up a week later, containing a relatively fast craft with good handling, subterranean track Orcus White, and North African course Gemini Dam Black.
Finally the Auricom Pack will arrive on 28th February. Its ship is a mystery but is said to be very fast, with Orcus Black and Vostock Reef White courses rounding out the bundle.
All of these will be available from the PC Store to download and transfer to your PSP, and each will presumably cost GBP 3.49 like the Mirage Pack.
"
...all this would have made me jump with joy, if it wasn't for that last alinea...
Ok, this is how the story goes...
I spent 40€ on "Wipeout Pulse" because i love the series (we all know that PSP games are not hard to find in ISO files...) and now they charge 5€ for the download packs?
In PURE they were FREE!
No sir, i wont pay for the packs.
As a long WO fan (since 1996) i feel disapointed for the first time... :(
I don't feel disappointed at all. After all, these developers, and whoever else is getting a cut of those five euros, have to earn a living as well.
That said, I don't feel like shelling out additional cash for some bonus features that have a low probability of being used online, since it appears that in order to enjoy a pack online, everyone in the game needs to have it as well, in addition to the fact that these packs only split up an already small online community.
I simply won't be buying them.
I know that mate but i didnt say where to find them or that i used them.
I just said that they are easy to find, which is something we all know...
If i say that a person can be killed by a gun that does not make me a killer at all... lol ;)
I think you are about to be banned!! Or am I missing something!?
For what exactly!?
Alucioj has been banned for being a piece of excrement, and this thread has been merged into the existing download pack discussion.
Going through the two tracks, Edgewinter has some nice sounds, though most of them seem to be from Arc Prime and Metropia, but I'm surpirsed there doesn't seem to have been much made of the underwater setting for Vostok Reef in the sounds.
Though I guess as soon as I go to sleep mode it wouldn't matter anyway (poor Stephen O'Callaghan must feel like he wasted his time a bit there), but I would have thought there was loads of potential for some deep sounds of water and those subs and stuff.
The offending post has more than likely been deleted
Anyway, I've also splashed out on the download pack. Not so much for Mirage as it'll take something special to drag me away from Triakis ;) but mainly for the new tracks. Edgewinter seems quite tricky, plenty of sharp corners to keep you on your toes in Phantom, haven't tried Vostok Reef yet
Interesting, looking forward to it :oQuote:
subterranean track Orcus White
Thy answer.
- F
From looking at the WipEout Pulse official website (www.wipeoutpulse.com) I am looking forward to trying Gemini Dam, eventually when I'm allowed to buy the packs
In the end I think the biggest problem is not necessarily the price of the DLC but the fact that the ships are not on line playable and that do to the absence of a credit card not everyone can have it, which is frustrating to want it and not being able to get it for technical reasons. After all you don’t have to buy them all at once, and putting one buck aside each … month lets say, you won’t even feel it.
:(………probably I shouldn’t say anything but still, ……I believe we made already a point about what the arrival of the pack in its payable form means to us, so …probably it is enough. After all it is just a game and the free will of buying or not is still there, it is really not necessary to curse anybody or be disrespectful, we are supposed to be a “family” no ?.
OFF TOPIC :When I first posted in this thread I used a lot of quotes. The reason I did this is because I felt that somehow things were going towards pure fury in here, fueled by each post that it was placed. I wonted to make an (clumsy) x-ray picture of what it really mattered. I suspected I over did it and I came back on my post to see if I’m right or not. It seems I was right and Lance corrected my mistake. My apologies for my bad and thanks (I assure there is no sarcasm in here, I’m new in the forum area, in fact this is the only one I visit, and there for I appreciate all your help and input)
Also, I know it isn’t much but…. my condolences infoxicated and thank you for a wonderful site.
Good post there, Ricanebleu. :+
I'd echo your statements and encourage everyone to sit tight and wait for the "end game" in this saga. Like I said before, I cannot comment specifically on the matter because of the position I'm in, but rest assured there are people listening to the (occasionally) reasoned comments posted in this thread.
Currently I'm enjoying the 2 new tracks in the 1st download pack at the moment, as they give the game a bit of a refresh IMO. Certainly looking forwarded to the up-coming packs.
Infoxicated, do you know whether the Rankings part of the Wipeout site will be updated to include uploaded profile data for the new tracks? I was kinda hoping with loads of good zoners boycotting the DLC, I might have a chance to get a good ranking :D (Before they inevitably relent and buy it.)