I didn't notice any difference with handling of the ships, well at least AG-Systems feels
exactly the same on Phantom, but I had decided to set airbrakes to 50% instead of 60%,
before the patch (don't know why?). So maybe I anticipated the change :D
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I didn't notice any difference with handling of the ships, well at least AG-Systems feels
exactly the same on Phantom, but I had decided to set airbrakes to 50% instead of 60%,
before the patch (don't know why?). So maybe I anticipated the change :D
WTF ???
I've just made a little speedlap session on metropia reverse.
I was surprised to pretty easily pass my ghost. It must be a fast one normally (0.19.28 ). So i suspected something, quitted the game and look at the wipeout-hd's save data folder. And my last ghost (metropia reverse phantom) is a 0.19.86 !!! :bomb The second one has the correct time (new personnal record on sol2, made 20 minutes before my attempt on metropia reverse)
Where's my fast ghost of metropia ????
I'll save all my fastest ghosts on El Habib's website, but it must be fixed, hugely annoying :turd !!!
Very weird !! i've just look at my ghosts data on my second account (BADTEST) and this latest ghost is here too (0.19.86) top of my main save ???????
Something else, i beated this new f****g ghost several times and it didn't changes ????
Well, i erased it now and i'll create a new one, but really...:brickwall
Wipeout HD is by far my favourite game and I have been a loyal fan since Wipeout came out for the PSOne back in 1995 (Time flies!). However, Wipeout still has a little bit more to go before it can reach max potencial. These are some issues I'd like to see adressed in Wipeout HD;
* RACE IN PROGRESS, if possible could these have a different color than the ones that hasn't started yet.
* Harimau, what's the point with this ship when Assegai has better thrust. Harimau needs a 10 point boost.
* The startup timer is too low. Most of the time I'm unable to change my ship before the host starts the game (I like to use ships with good handling for tracks with sharp turns, and a fast ship on tracks with less turns). As of now the startup time is 3 seconds, this doesn't give the other players any time to change ships before the game is started.
* More stats, I'd really like to have stats in the scoreboard showing how many Perfect Laps and Eliminations each player got.
* 1 second lags during every single race I've attended since the 1.30 patch was released. Happens on every track. Some times the screen even goes black for 3-4 seconds with no sound and when I return I'm flying the wrong way (or into a wall) even though I'm racing a straight line. This is really a game breaker for me, I've lost 6-7 races due to this.
* Unplayable 2-player split screen performance; The performance was so poor the other day when me and a friend played some 2-player split screen races we had to quit after a couple of games. It was far worse than before the 1.30 patch and it doesn't feel half as smooth as playing singleplayer.
* Game locking up during loading screens or during speccing (only solution is to restart the PS3).
* Broken weapon pads (you get no item when flying over them), happened on several tracks.
* Poor spectating mode; When spectating a race I notice that the ship movement, camera etc.. is by no way similar to the real deal.
* Text chat, it would totally rock if Wipeout HD took use of the new Text Chat feature that was implemented in firmware 2.70. I'd love to have a button in the lobby that automatically started a Text Chat session with all the players in the room. This is only a dream wish, don't know how realistic\easy it would be to implement though.
* Elimination Mode; It is tons of fun, requires different strategies as well as being very challenging.
Adding elimination mode together with a new trophy ("Mass Murderer" = 200 online kills) would be great! ;)
What do you guys think? Any input is welcomed
Many of your criticisms are valid, however your technical issues, such as your screen going blank are things I've never seen or noticed.
Perhaps your Playstation 3 is getting shaky?
You can also try to improve the connection, if you're using the PS3 with WiFi. It just might help, with less packet loss between your router and console?
The stuttering you notice sometimes is assumed to be due to spectators joining the game you're currently in.
You notice this stuttering drastically less in games near the eight-player limit, and practically never in eight-player games.
Things like "broken" weapon pads are due to lag, you'll see a LOT of it online sadly. There's no fix, apart from Studio Liverpool performing a miracle with the netcode for the game.
I don't know what you mean with this three-second startup time...
Hosts can start the game manually, and then a three-second countdown starts,
but that is a choice the host makes, it's not the fault of the game. You cannot change your craft during this three-second start either.
Another feature added in the older 1.20 or 1.26 patch was an Idle starting timer.
If something around two minutes passes without the host doing anything, a 15 second timer will start to allow everyone else to race, even if the host has gone away.
Now, I've been playing the Harimau a lot lately. I find it a natural progression from the Piranha at Phantom speeds because of the smooth, rear-heavy feel of it that's, to me, very similar to the Fish,
without being as heavy-turning as the Piranha.
I'd say there's a big point to the Harimau, and there's been many threads discussing the statistics of the craft, and each and every thread has come to the conclusion that there's more to consider than just the numbers.
Handling, feel and cornering strategies differ between all of them. Just compare the seemingly very similar Triakis and Piranha. They're very little alike despite their similar statistics.
Ive had quick browse to see if it was just me noticing slight bugs.. Things ive noticed...
1. where did all this lag come from? (probably 'spectator mode') & grey weapons pads.
2. apart from moa reverse; barrel rolls arent as easy to do.. left-right-left-right-left-right-and finally u land it... no point doing the sneaky one's on the first corner of chen i take it..?!
3. watching a wall glitch.... sorry, spectator mode... great idea but needs a whole lot of ironing out..
4. being partially baked i havent noticed to much change in Ag-S, but ive been on alot lately.
5. oh yea.. dont worry about getting a plasma, the new rockets and mines will do just as well... being cluster****ed has never been so distressing!
6. online rank? no point, stick to connavar site! based on your records and not how much you play the game!
--------------------------------------------------
I havent looked at the ranking system much (on Wz anyway) but you can see who plays it the most... and not how good u really are.... if i was new and played it solidly all day today, they could match my rank (lowely 11 atm) and they would be better? gives me an idea....:banzai:banzai:banzai hehe
Without bitchin' further, i like the idea of badges (worms has a similar one too) but i just get the same old 'speed hunter' and 'successful victim' (you know who you are ;)) but will look forward to finding out which ones i need. Saying that, ill pop on soon and be disapointed with the new wipeout only to go back and play psn Worms (just as old skool!)
Fix those bugs SL... and 'dodgey' looking times that have now appeared (i think all you TT/SL people are ok!!) otherwise the being of something good!
Screen goes completely blank and I don't hear any sound at all for 3 seconds. I never had any problems with any of the other games I play. It seems lag related to me, cause as soon as the black screen goes away I'm in a position on the track that I in no possible way can do manually, so packet loss or lag seems to be the cause. On the other hand I don't have any programs running and I don't have any lag spikes while running diagnostics. My 6mbit line should handle Wipeout fairly well since I play alot of other online games without any problems.
I'm not using WiFi, all Wire :)
If this is due to spectators joining the game, I really think SL should exclude the option to spectate games, cause this is incredible annoying when racing. I don't mind the screen lagging behind 1 second but if I loose 1 second on my time then shame on SL :)
I have played Wipeout HD steady since it was released and have only encountered broken weapon pads 2 times, after the 1.30 patch I see them all the time. On some tracks the weapon pad is broken already from the start with me being the first to pass over it.
I know the host is able to start the game whenever he wants, but when he changes the settings of the game from rapier to phantom, or from playing Vineta K to Chengu Projects I'd really like to be able to change my ship before the game starts, a solution to this would be to add a couple of more seconds on the count-down timer.
That may be so, I'd really like to know all the hidden stats (like weight) other than Speed, Thrust, Handling and Shield. Some ships are heavier than others and will easily push smaller\weaker ships out of their way.
This is going to sound crazy ... I haven't slept in almost 48 hours so take it with a grain of salt ... But is anyone else noticing that handling issues seem to get worse as you go up in levels? I also notice that I'm not getting screwed out of barrel rolls and weapon pads. how the hell do you miss a barrel roll on the chengou drop? And my ships seem to be crawling ... even on phantom. I dont see these problems on campaign play. WTF.
Maybe I'm just tired but none of the ships feel right. Hell I just have a barrel roll kick off and I didn't even move my control stick ... luckily for me I was low on energy and the boost from barrel roll smashed me into a wall and blew me the hell up. My first rage quit ... sorry andybob.
I think I need to go play some other game for a while ... Little Big Planet seems peaceful and relaxing.
And yeah ... my ghost are screwed up too ... some of them lurch at teh start. they will start out fine then after a couple races they get glichy.
I've been getting a weird problem very occasionally all my opponents will just stop (or be stationary from the start) but there will be weapons being fired from invisible ships as if they are still going round.
The race still goes on and everyone has a postion at the end though, anyone else encountered this?
Anybody else getting a white out screen where it looks like you are flying through a snow storm or cloud ?
I got that on the last two races of a tournament yesterday Sebenco reverse and Ubermall reverse,the last was the worse because of the already Grey look of the track,it was basically unracable conditions.
I have to agree with TorquedSoul ,how the hell can't you do a BR off the jump on Chenghou?
Is the NO BR option switching itself in automatically for part of a race?
It seems so.
And dead weapons pads ,this has got REALLY bad now,what's the point of having a good start and running over them and getting nothing ,then the craft immediately behind getting those pick ups and you then get creamed.
I've lost count of the number of times this has happened.
It throws any thought of tactics out the window.
I'll race AVALON when I choose thanks SL ,not when the game decides.
I'm starting to have some doubts about all the speed pads being operational as well,not one hundredth as bad as the weapon pad debacle,but it seems to happen,very rarely I admit ,but it is something that I have noticed,and no I not imagining this,I've been playing this game long enough to know when I miss a speed pad
The glitches that happen are a game stuffer,I don't know if it's because I'm so far away from everybody else but I'm suffering lots lots more of them now ,it was tolerable pre patch,and we in Australia have always suffered from this ,but I just give up racing now if it happens and just go through the motions for a finish,there's no point
I've never played as much online as I have in the last few days ,the only bug free & good element of this patch so far is that you can actually see who is playing online and join in.
After the game they are racing has finished I might add,I wait ,as I know jumping in mid race causes the glitches,pity more don't do the same.
Same goes for spectator mode,used it once,realized it caused the glitches and have never used it since.
About the BRs online, I found a solution, since then no more BRs missed on
Chenghou, Ubermall etc, just do the Left-Right-Left multiple times!
Sometimes I have to do it 3-4 times to register the BR, but at least it works :)
Hi everybody!
Just want to add my 2 euro cents on the v1.30 patch. Didn't play that much in the last weeks but after the patch I was motivated to test.
As most of the issues has been written down by now so I just want to add ...
(Most of) the ships fly different - for me!
It's like having modded your car w/ a new suspension and/or tires or added some weight *sic* . In short it does not feel that direct, like the steering was before the patch. Interesting to see that there are different experiences with that. New code also means sometimes strange race-conditions (in terms of computer science not 'racing') that are hard to debug. Hope they'll get this nailed down and fixed.
Most annoying thing is the stutter.
In general, I feel motivated to the enhancements IF the code is going to be fixed and some minor enhancements are made. For the time being it's not much fun to race online.
Jeeze. I don't really have a PS3. My friend Nate does, so he might end up buying Wipeout:HD soon, but I wasn't aware there were updates for it. That's kinda funny. My past experience with online games for consoles, is that it's never anything necessary when they update. They just screw with stuff at random it seems. :|
Now, the mines? I slightly understand that. but the control figuration change? That's Bull:turd
All the crashing is really killing the game for me now. Performance stutter every time a spectator enters the game and random crashes all over the place (with music still playing in the background). SL really needs to look into this and release a fix of some kind or disable speccing completely (it is so bugged anyway).
Spectator mode:
'Watch the best players lag and make them crash when you switch to their ship!'
http://images.encyclopediadramatica....zy_awesome.png
Disclaimer: If the enormous humorous smiley is not enough, this ^ is sarcasm. I just don't want any misunderstandings.
Well, I´m not Leungbok ;), but as you know I had/have the same problem. My scary ghost is on Seb Rev - the first TT I did after the update. Have done other TT´s afterwards (not many, but some) and as far as I can see there are no probs with these ghosts. Strange.
My one that messed up was the first one I did too. If it's only the problem with the one ghost then it's not too bad. Folks can just back the one up and then restore it and hopefully it will be fine. Although I think it's good to take this opportunity to advise people to backup all their data as any game update/glith can cause major problems.
Yesterday, i made a short session of speedlaps, on sol 2 first, beating my record and saving a new ghost without any problem. And after i made a try on metropia reverse, and i found my ghost (normally a 0.19.28 ) easy to pass oO. And always easy to pass (no upgrade of ghost in fact). So i went on the save data folder to see that my fast ghost was replaced by a new one, much more slow and impossible to upgrade.
Pihrapac had the same glitch on the same track.
Hmm, ok. Seems pretty random then. I'll back everything up. Thanks.
My Icaras 1.48.00 record on Anulpha shows up as Goteki on the track. So it's a Goteki ship model following my Icaras line. :eek
Well after skimming through 14 and a bit pages of what looks to be frustrated wipers I'm kinda shocked. Yes, this patch has introduced a lot of small yet very gaming affecting bugs such as the microlag spikes, more dead weapon pads, and others. Yes this makes us all angry but I highly doubt that SL had intended for these and will ignore them so have faith and patience fellas.
However what I'm shocked at is the number of people who dislike the changes to the handling and ship stats. Yes its kinda annoying after having played with these ships for so long and then all of a sudden having them all changed, but I've got no serious issue with this. In fact I enjoy it more now, since I no longer see a server stacked with the same old ships. I played BF2 for the PC and through 1.0-1.42 DICE balanced the hell outta certain items completely changing major gameplay elements. Regardless of this though, the community learned to adapt and stuck with it. No offense to you all but it seems that you all are just to stuck on how the game was and not wanting to change. I understand how its frustrating to see your fav ship not how it was, but balancing is the nature of online games. Those who want can give up and go cry in a corner and never play WO again, those that don't can go on and enjoy the game.
I'm sure if it were just, for example, that FEISAR was a little less twichty and Harimau had a little more thrust then most would be fine with it. But,officially there are no changes to the handling. The fact that it is very inconsistent too is worrying. Some people are noticing it more, some not at all. I think this may be causing more annoyance for a lot of people. The inconsistency in the online game now makes it hard to adjust even though we keep trying.
The problem of the change with the ship handling is that it is inconsistent.
I mainly use AG Systems and have had races where it is almost back to normal,others where it is unwieldy in comparison like Assagi or Feisar and yet others where it has made it handle exactly like Icarus or Triakis
It's like the game is loading the wrong handling stats for the chosen craft.
I've noticed similar things, and at the risk of sounding crazy, I swear at one point my goteki's handling changed completely mid-race. I even mentioned it in the chat-box at the time. It was very strange indeed. I'm probably just going slowly insane. That's a nice easy explanation. I'll take it.
Well blackwiggle, if thats the case then that is more along the lines of a glitch rather then a change in gameplay by SL, to which case I would agree with the annoyance. This is unknown though so I will take it at face value for the time being till the time when they release 1.31 or 1.4.
I have noticed it though, racing some great wiper (name escapes me) but he was using goteki and pulling away from me while I was using mirage. This was happening on ALL tracks and while im not a great wiper im far from a push over either. He was pulling off 5 second wins so unless he was just piss ass lucky and picking up two or three turbos a race I don't see that. That said, I enjoyed racing him since I had to try and push myself to see if I could catch up and managed to for a couple of races before I had to stop.
oh and saturn, we are all going slowly insane ^-^
lol - ive never really understood why people get so brushed up over your posts dude - the disclaimer gave me a little giggle, though :D
These bugs sound horrible! Im almost GLAD i dont have access to the game for now...seems like a whole bunch of code got broken in the update? Its unfortunate - i can imagine that after working so hard on something, only to see it get slandered because its mysteriously fallen apart would be pretty gutting...
im sure SL are definitely diving headfirst into this one, if there seems to be this much trouble.
RedScar - im sure that 99% of the problems are glitches, rather than changes - hasn't Colin already said there were no changes? im sure i read that somewhere.
I messaged somebody yesterday,I think it was Guggle or it might of been Yeldar.
Anyway,I'm not sure if what we are seeing now regarding so called glitches,might in fact be some sort of code leak through that was in the update,but is actually meant for the up coming DLC .
The ships might be picking up code that is meant for new craft that do not yet exist in the game,likewise for the snowed out appearance that has occurred, that apart from Elhabib and myself nobody else seems to have happened to,this could be caused by a "changing weather" code that again not presently supposed to be implemented in the game.
Just something to ponder
Well im all for SL releasing the promised DLC, but I would rather the problems that 1.3 have created be fixed first.
Sheesh, its the day of bad patches, first 1.3 in WOHD then 3.1 in WoW
Actually have a bit of a beef now.
It's not just the dead weapon pads (at least one or two per race), but running over ones that are working, getting the little 'weapon/pickup acquired sound', but receiving no weapon whatsoever. :|
Ok. I'm absolutely not the kind of guy who likes to complain about everything. I mean, my save crashed in January, my PSN id crashed for online mode in february... Ok, no probs. But now? I don't recognize AT ALL this game online. I mean, there's no more fun at all for me. I personally don't like racing with half, or 2/3 of the weapon pads not working or worse, turned off. I don't like the American truck handling of my Icaras (7/10 in handling, just to be clear). When I'm pushing the airbrakes, I'm waiting for a response of my ship. When I'm pushing left-right-left, I want a BR (in a BR/on race). Connavar, if I have to make left-right-left-right-left-right-left-right to do it, I say no way. Last night on Astral I had the feeling to fight against the game itself, more than against the other pilots. When you're racing aces, there's no place for handling or weapons hazard. I needed perfect racing conditions to compete with Greenix, Asa, Yeldar, G-S, Nyctalopian and so on. I haven't the skills to handle a race in these conditions. I see no point AT ALL to adapt to this s**t. I lived awesome moments with you guys online. I spent entire week-ends enjoying great fights. I don't feel that anymore. I've never played the lottery, I won't begin today.
Kanar - I agree with that entire post... Sadly. :|
Yeah me too. I'm not sure what it is that causes the problem but recreating the server seems to work pretty much evey time.
@kanar: it was sad that you felt you couldn't race, the first tournament became ridiculous. 0 weapons in races 6-11 for me. After round 1 was done I asked nycta to restart the server (create a new one etc...) and everything was perfect :D. I think next time we should have a chat box open so if everyone agrees that the weapons/BRs aren't working then we can remake the server and pick up where we left off (record the points from the races so far blah blah....) I hope it's better for you next time :P
Hi everyone, I'm Paul Tweedle one of the Producer's from Studio Liverpool and I worked with the team on the V1.30 Online Ranking patch. Anyone who has enjoyed any of the previous Wipeout games on any format should recognise my name.
I thought I had better chime in here to address the most pertinient of "complaints". There are a lot of contradictory reports about the ship handling and weapon distributions having changed. Some of you are convinced we've monkeyed around with everything and some of you are noticing no change at all. Well I can confirm to you all that we have made absolutely NO CHANGES whatsoever to either the handling or weapon distributions. I have spoken to the team this morning to confirm that this is definitely true and it is. The V1.30 patch did not contain any data relating to either ship stats or weapon pick-ups. One user suggested we have used this patch to "level the playing field" among Wipeout HD players but we, like you, are perfectly happy with the gameplay in HD and would be crazy to mess around with it at this stage. We love playing it too remember.
I also want to assure you we do listen and, as Colin has said in another thread, it is not normally the team's job to directly communicate with the fans but, for Wipeoutzone.com, we make exceptions, because we understand and appreciate how important you guys are to this game franchise.
I'll keep an eye on this thread for a while.
Hope this message has put your minds at ease and you can get back to enjoying your racing, thanks for playing,
Paul.
First, thank you a lot for this input. But I'm not crazy. I hate myself such things as polemics. So I would say : Ok. So ALL my issues are probably due to my awful PING. I have some Leungbok's ghosts to hunt anyway, & a great mode named zone to play.
my apologies to SL for my cruel words.
Thanks for your reply Paul.
We are defiantly not imagining the change in gameplay that is appearing whilst online,both of the craft handling and particularly the even increasing number of races with non functioning weapons pads,the distribution of weapon pick up and the persistent glitches.
The glitches we put down to the spectator mode and the ability of players to join their friends while they are still racing.
But the other problems since the upgrade are obviously happening otherwise you would not be seeing such a response from the players.
Since you say these were not intentionally changed,why are they happening?
Just as a little off hand thing, http://www.wipeoutzone.com/forum/sho...&postcount=158
Remember this little gem? :P
Anyway, if you check the fusion manual, Paul Tweedle is torlporl :)