Van Uber is gone man :( you'll be waiting forever..
For some unexplainable reason I really want to test Auricom when it arrives.
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Oh dear, that means my favourite team will remain AG sys forever
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''Willy-waving'' is adolescent and bores the hell out of everybody but the wavers; those of you who are engaging in it, please stop. Let results speak for themselves; parades of excuses make for dull watching when they're just being used to pump up egos instead of being used to educate others about the best techniques on a track. Racing better is the way to show that you're better at racing. Talking will not prove it.
Back to the topic, please.
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Been using FEISAR ever since Wipeout 2097.
Tired using other ships, they just didn't feel right, either they were hard to control or had too much speed.
No offense to anyone but i feel its the best balanced ship in the series thus far.
That about seals it for me. Frankly I'm tired of the righteous attitudes and coiled up personalities around here; it completely kills off any semblance of enjoyment for me. I for one don't need it, and I and others don't exactly fail to notice that it has escalated drastically as of late.
My friends in Toronto have been about the most even-tempered people I've met from here. That said, I'll continue meeting with them as they organize our various local events, but going forward, that'll be the extent to which I interact with anyone associated with the Wipeout Zone.
Rob, thanks for providing us a place to discuss Wipeout. Please purge my account.
Flashback Jack
Minor update on the first post.
Anyone else played around with the Icaras much?
I'm kind of tired of the righteous attitudes too, so not too sorry to see any go...;)
Kandang, do you find that higher thrust with high speed (ex.Icaras) throws you off more when there are boost pads on curves? Or does it just even out with a sideshift in the end?
(I don't really have any thoughts on the different ships, since I only use AGS in Pulse.)
I am flying with Icaras atm, i find that ship excessively good at least on few tracks like tech de ra ( our current TT challenge), when you pitch all the way down using diagonals on Dpad while turning you can really shave few seconds on a race time. I also tested it with the new Icaras grid, that is not an illusion , this ship has got poor shield.:o
My English vocabularie words and also my comprehension don't let me understand precisely what few people are saying, i just wanted to remind slogan of AG Systems : Let's be friends... life is really too short to see people arguing. I know we are dealing with competition that may generates some tension between members but above all of this we must respect each others. (end off topic)
Something has been bugging me since Kandang mentioned how Triakis also suffers having a big sized frame.
Does it mean all ships have different hitboxes (areas where they bump into something) perfectly based on their visual rappresentations? (simpler: that what you see is what exactly bumps into stuff)
Because that would also mean that there may be better and worse versions of the same ship, based on the ship models. AG sys is relatively slim, but its zone counterpart is the standard zone ship width, which seems wider - thus, it might be worse. On the other hand, if that is true, a Triakis might become better (slimmer) if its zone counterpart is used. Prototype skins would also have to be taken in consideration. I remember prototype Goteki to be visually huge.
Don't get me wrong, maybe not everything is necessarily better or worse. Some ships might have more stability because of width, etc (hasn't kandang also mentioned it being a plus of triakis in some curves - but maybe it's only caused by its weight factor...). I'm mostly curious if the properties are really affected by the size and shape of the polygon models and if, as a consequence, same ships have different sizes based on models used.
Interesting question. I actually have a problem using most concept craft as, as far as I can tell, something is different about where the camera is in relation to the turning point of the craft. I seem to misjudge turns all the time when in concept craft.
I've been wondering this as well, Kekken.
Bigger karts definitely DO impact gameplay in Mario Kart DS for exactly the reasons you indicate-- in Wipeout, this could be an especially big deal because of the importance of tight cornering. In principle, it would seem that a "thinner" ship could take tighter corners.
I'll be curious to see what others think-- and also to see if the developers jump on and answer this question.
yeah, seems a little cheap if craft like FEISAR can fit through tight areas better than a Triakis
I wouldn't call it "cheap" so much as "reasonable"!
Of course, it would be good if the slimmer craft had some equivalent disadvantage, such as lateral stability. Wider craft would be more stable, but be bigger targets.
Seems a fair tradeoff to me, I wouldn't be too surprised if it did work at least something like that.
Nope. This will probably shatter a few illusions, but all the craft fit into exactly the same box. It speeds up the collision calculations, I think, and it's one less thing to worry about when balancing all the ships.
I found the design of the rear of each ship could be tweaked to give the impression of wider or narrower body - but look carefully and you'll see the wing-tips all reach the same width.
It's all nothing more than smoke and mirrors, as usual :)
Illusion shattered. It probably makes sense though. As mentioned, it could have quite an effect. Would be interesting to see if that could be used deliberately in future WO games though.
It makes sense on PSP, but I'd hope that future Wipeouts on more powerful systems would use a more accurate collision system where each ship part (wings, nose, body, prongs etc) is treated individually. For the time being, the box system is simple and fast, and it works.
Thanks, Egg-- glad to know what the story really is!
Thanks Egg!
Myth busted! 8)
edit: now that I think about it, maybe I wrongly mentioned Kandang as the source of the large-frame talk, as he's the author of this thread and so on. Maybe it was someone else, but it doesn't really matter, as I think ship size was talked about in Pure times already.
I find EG.X the best ship for me, because I don't like "loose" ships with too much steering, they're more easily to get into collision with walls etc...also eg.x seems to be the fastest ship around (speed and thrust ratio) and some, lets say, "worse" steering and shield. Steering fully appeals to me, because it's so stable, you'll rarely scratch walls if your lines are sharp and almost perfect. :) About the shield: this point really is the pain of this ship, but I turned it for the good purpose for me: The better you fly, the clearer you go with the curves, the less shield you're gonna waste. So this pulls the fact the eg.x is really a ship for learning lines, learning BR strategy on "weapons off" races and tons of other things...
So for now, and I hope forever :D EG.X FTW!!
edit: Now that I've tried internal camera, even less steering comes in handy for me. :) Triakis looks like a good choice. And has tons of shield, which comes in handy, especially on avalon races ;) (Greetz to Kanar!). ;) Pirahna could be a good choice, too. lol
This game just became super extra fun to play. I love it. :)
:lol Haha Arch Buddy - So glad you've found a second lease of life from this game - even thogh the first lease hasnt expired :lol
ONLINE: Up to Flash and Rapier in some races - you won't find me without my Piranha - it's too demonic, so kiss my Fin. hah.
But if it aint the Piranha - I see advantages in using the EG-X (for the same reasons Archman mentioned) and also the AG-SYSTEMS for tracks I'm not too confident on as the ship has good handling ability...
I'm really missing ONLINE now Arch... cant wait til tomorrow when the net is working again... This is being typed from work... lol
i have to go with feisar, it's my team of choice for almost all the wipeout's.
it always seems to look great and you can just pick it up and play. it feels great and doesn't make you suffer too much for a slight mishap.
i like the feel of qirex in pulse too...and again it looks nice.
a-g systems feels good, but i don't like the look of it in pure/pulse/hd, i prefer the old style from 1/2097/3.
i like a ship that flies well and looks nice too!!!
I primarily used to be a Triakis man when I first started playing Pulse. It handled fairly well, could take quite a bit of biff, and once it got up to speed, my god did it fly. It also looked awesome.
But recently, I started using EG-X, and now I've jumped ship. I don't lose that much top speed, It's way quicker off the mark and handles better, too. Only thing is, I'm going to have to fly it carefully, I miss that 10 for a shield!
Yes, Harvai. I've tried Piranha and Triakis today. I can handle them even on o7 hairpins, it only that you need more practice and focus. ****, I never thought I would pilot a Piranha :D
btw.: Harvai, do you race online?
Nah, sadly I don't race online. I lack wireless internet.
I've flown the Pirhana a bunch of times, and I honestly think it's a barge. An extremley fast barge. Then again, I've never been a fan of Piranha.
Me neither, but I really like it racing it from internal view. (At least I don't see it, it's so ugly IMO :D:D)
Yeah actually, it's maybe a $20 investment. ;)
I'm also an EG-X devotee - never really bothered with any others until a few days ago. Now I occasionally use AG-Systems on the tracks I'm really bad at. But once I learn them properly, I'll switch back to EG-X - nothing beats that speed/ acceleration combo. I also like the handling (once I know a track). I always tend to oversteer rather than understeer. It is a hard ship to use on the twisty tracks though...
Qirex and Assegai for me. I love a ship that handles well without being a sluggish Feisar.
I've been testing Piranha, Qirex and Goteki45 yesterday.
Piranha - excellent stability on tracks. Yes, it has pretty low acc, and you will be left on any start because of it. It has tons of shield, it feels like it's built like a tank. Let's say I'll give it a 8/10.
Qirex - Increased handling over Piranha, and so it feels somewhat little less stable for me. It has excellent and reliable shield which won't let you down on that aspect. Also a pretty neat acc and speed, which makes this ship pretty swifty and a nice choice. 9/10
Goteki45 - This is an acc beast. You will leave 'em on every start, believe me. It's a pleasure to guide it with turbos and speed pads, just marvelous! Con is that it has a little less shield, but still enough for some weapons off races if you use a decent BR strategy and a very clear line of racing. The thing is that, IMO, it feels lighter than Qirex, which is a little strange, but maybe the enormous acceleration does the thing. I give it 8/10
I really don't know which ship to race now, because there are tons of excellent choices. The only thing I watch for now is at least 8 points on the shield, 'cause I'm new to internal view, and I have many collisions...Probably EG.X would be the best choice, only if it had an 8...for now, I leave it be...(I need to study...less wipeout, more studying, damn!!)
And yes, I still can't beat my TT records! At least 5 seconds loss with internal view. :D
Tested EG.X yesterday, all over again. I'll say 9.5/10
This ship is, in my opinion, nearest to perfection. It has so good stability, you'll never kill yourself trying to get into the racing line, even if you got into the corner very good. You will not need much effort to finetune your line. It appeals to me the most.
Thrust&Speed - this thing is a beast. It's so fast, it will leave you out of breath on tight narrow curves when pushed to top. The definite best ratio of thrust and speed, which makes this ship the fastest Pulse ship (In my opinion, again). The shield is the con of this ship, but I told everything about it in my 15th of April post . Improve your lines, you'll stay alive. As easy as that.
Cheers! ;)
Tested Goteki45 online and offline yesterday. This ship has enormous burst of acceleration (especially on the start!)! It is not stable as the magnificent EG.X, but it is not too loose like AG-Sys, too, so it has a really, really good response...It has a good shield. Maybe the con of the ship is the Speed points, which are 7, but I don't think it would make the game go worse. Look out for that speed pads, perfect racing line and BRs too :D You will not miss.
It feels so good on o7 wht! Sticking with it for some time! ;)
(Punch me if I'm an idiot, lol...)
G45 in Pure is wicked, too!...
Goteki is killer in Pulse. And EG-X is a good fast ship too in Pulse.
EG-X in HD.... hmmmm not so good. But then again on HD you are racing on those stupid turning Pure tracks with no flow, and the EG-X on Pulse is going a max speed on the super slick corners there.
Offtopic: I see that on HD they chose some of the most uninteresting tracks of Pure/Pulse. I don't get it...but imo.
Yeah, where is Vertica?
Moa Therma is based just off the cost of Sicily somewhere (Beautiful scenery on that course)
Vertica is based off the cost of the Cayman Islands (top left side of Africa i think) last coral reefs in the world. lol.
Arc Prime, Seattle Washington State
The Amphusiem, Las Vegas Nevada
Basilico, Nova Scota on the east of Canada, not far from where Darkdrium lives too.
Talons Junction, Wales, UK.
De Konstruct, Geneva, Switzerland.
Fort Gale, Gilbratie, Its where Spain and Morocco are most closest, where a super 9km bridge is intending to be built also connecting the continents of Europe and Africa together.
Platinum Rush, Greenland or Iceland i think.
Outpost7, somewhere in the arctic circle.
Outpost 7: Finland, near the north of the country. Or possibly at the top of a high mountain.
Gemini Dam: Morocco.
Orcus: underground Alaska.
Edgewinter: fictional artificial island in the Pacific, near the Midway Atoll.
Vostok Reef: Vostok Island (Or Staver Island).
On-Topic: EG-X is rocking on all speed classes for me at the moment. I must admit - I do struggle with it on some of the trickier track choices in Phantom Class - but that is only for the first 1 or 2 laps, once I got the FLO, I roll ACES and I'm good to go for the remainder 3 laps... :+ however by that time, some of the faster demonic racers (Archman, MrSmadSmartAlex) wuld have a gap of 3+secs on me at least lol... I'm comin' ferya boys!!!
So what makes the EG-X such a good ship to pilot in Phantom Class?
IMO - it aint for everyone - for those starting out on phantom - choose a ship with a higher shield and good handling, get used to the timing on Phantom speeds thenwhen you feel like you really wanna break some personal records... Try the EG-X... it'll reward you aplenty ;)