Originally Posted by
blackwiggle
What you are describing is exactly what is happening with Formula Fusion.
You select a chassis, your then select your engine [which determines your speed class], then Handling [How your air brakes work or Craft Pitching works ], Then AG specs's [How Floaty a craft is, or how quickly it get back down to the track] same for defense [Heavy armored hull etc] also defensive and offensive weapons, and how they operate [HUGE range of CHOICE on how these can work]
The beauty of it is, it's back to PURE racing, you don't need to be a expert at doing barrel rolls, which put a lot of people off wipeout [Infoxicated - the forums founder-being the most noted]
You are still going to need AG skills.....and good ones at that.