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Thread: Indy wipeout

  1. #1
    Join Date
    Nov 2010
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    London
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    willesden_2097
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    27

    Default Indy wipeout

    Not sure you guys saw this
    Or, if you did it!
    http://youtu.be/HinqdBxPuTQ

    Awesome...future's bright.

  2. #2
    Join Date
    Apr 2010
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    1,529

    Default

    Oh dayum... We gotta step up the act in our version!

  3. #3
    Join Date
    Jul 2010
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    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
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    Default

    Wooooooo!... i mean Wooooooooooooo!!! :O

  4. #4
    Join Date
    Dec 2009
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    Missouri, USA
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    JayMinerFan
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    Default

    Physics look really Fusion-ish.

  5. #5

    Default

    It looks good, but the most interesting aspect is the procedural generation of assets within it. I wonder what its made in too?

    And the procedural generation is for the backgrounds too.....clever!

    On the dev blog http://blogs.wefrag.com/skaven/ I also like the ASCII style HUD readouts, plus there are some very nice shots too....looks like the SSGX team needs to step it up!

    EDIT 2: Custom ships too!
    Last edited by Rotational_aspect; 5th July 2012 at 08:43 AM.

  6. #6
    Join Date
    May 2012
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    Adelaide, Australia
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    dreadofmondays
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    Default

    The tracks are procedurally generated on the fly... now THAT is a nice feature. Wow o-o
    Last edited by dreadofmondays; 5th July 2012 at 08:18 AM.

  7. #7
    Join Date
    Feb 2012
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    HE, Germany
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    docfo4r
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    Default

    It looks okay, but I don't like that graphic style, kinda reminds me of some toys... Or how was that old movie called? Flubber??? ^^
    But water effects & environments are looking great!

  8. #8
    Join Date
    Jul 2010
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    Preston, Lancashire
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    Colonel__Gaddafi, Erik_Ponti
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    Default

    Looks like somebody's a Tool fan ...

  9. #9
    Join Date
    Aug 2011
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    Sweden
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    Azurooth
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    210

    Default

    Would definitely wanna try that game. Think this type of games don't get the attention they deserve. Same goes for WipEout, but maybe it's just cause i'm a huge fan.

  10. #10
    Join Date
    Feb 2002
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    3,464

    Default

    Some of those tracks looked EXACTLY like wipeout fusion ( with different colors). It is possible to change those values in the game. Hmmmm?

    Also, those physics looked like fusion as well

  11. #11
    Join Date
    Sep 2012
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    Default

    Hi people !

    I know you were looking for some news, so... let it be ^^

    The project is now "Beta". All tracks have been implemented and we are currently testing different game modes. We have created a Greenlight page for the project, and we hope, one day, the game will be available on Steam (at least)!

    You can now follow us on this page :
    http://steamcommunity.com/sharedfile...s/?id=93538255

    You'll be able to watch the very last trailer and the new screenshots from the game.

    No precise release date for now, but we are still working hard on it !

    Thanks for your support and futur comments !
    I'll try to anwser all questions on this topic and Greenlight

    Red & Skaven

  12. #12
    Join Date
    Nov 2010
    Location
    Ireland
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    GMT -8
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    RICHochet
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    Default

    The lack of texture on certain environment objects like the mountains looks odd (mountains look like they're made of playdo). Everything else though is looking great! I also hope you plan to texture the ships too. I know this is just beta so I'm not expecting too much from it, just hope that these things are on your to-do list at some point before the game goes gold.

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