SlipStream GX release version:
Your OS: Windows 7 Ultimate
Your hardware specification [RAM, graphic card, processor, ...]: 4gb RAM, GTX650 Ti, AMD Phenom 2 x4 920, traditional HDD, PS3 controller
The bug occurred [once, on coincidence, always]n coincidence
Raced track [if not in menu]: Cassandra, Draco Carvernae
Used ship [if not in menu]: ATLAS Enforcer
Bug description:
The AI doesn't seem to recognize mines all that well. I'll sometimes find massive clumps of them inside each other, causing massive lag and a loud, often sound engine breaking, noise. How are the AI getting all these mines, and why do they all put them in the same spot and without getting hit?