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Thread: Day and Night cycles???

  1. #11
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    Calisto
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    Axellink
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    It's the way the engine has been designed. Chances are the programers for Burnout Paradise probably had this feature on the drawing board but wasn't able to implement it due to time. Playing the demo, it did seem to me that feature was possible.

    With HD though, they will need to redesign the engine for the game to implement this mode which is a lot harder at the moment

  2. #12
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    ByteHawk
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    btw I just fired up Burnout Paradise, this update rocks. I really like the bikes.

    back ot: the day/night cycle in Burnout makes the game harder (in the dark you can't see so much). This would be a great addition to Wipeout for us diehard fans.

  3. #13
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    Quote Originally Posted by eLhabib View Post
    But the who likes overcast? Are you english?
    Naw but I was born and live close by Seattle, Wa... (Arc Prime anyone??? ) but that track should of seriously had rain as well... but anyway, it rains quite often their, and I've learned to like it very much...

    Oh yeah, guess we'll have to wait tell the next PS3 Wipeout for those type of affects...

  4. #14
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    i wonder if what egg said only applies to the tracks already in-game. thus people hoping for a remake of gare d-europe with rain and lightning down the way can still hope!

  5. #15
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    Darkdrium777
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    Yes of course it only applies to the tracks already in the game. If they were to design a track with rain and night in mind of course it would be possible.

  6. #16
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    If they were to do this, it should be Manor Top baby!!! Yeah!!

  7. #17
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    eLhabib
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    I think Egg was referring to the possibility of effects like rain in general. Raindrops, puddles, reflections - that's a lot of stuff to render full screen. Kills the framerate right away. I don't think we'll be geting it for wipEout HD.

  8. #18
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    Tampere, Finland (Land of Xios and Outpost 7!)
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    Shozovulnai
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    Speaking of day and night cycles, weren't those implemented in the original WipEout when switching from Venom speed class to Rapier? Venom tracks were usually bright (though Altima VII was always all dark and gloomy) while Rapier tracks were driven at evening/night. Just a reminder.

  9. #19
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    smwood71
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    Good old Wipeout 1 on the PS1 had a different look/time of day for each track when it was raced on both Venom and Rapier classes. I really liked that idea as it made racing each track on a higher speed level unique. I miss that feature as they never brought the idea back for any of the sequels.

    Oh well...I can always dreams.

    Looking forward to download day though

  10. #20
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    Quote Originally Posted by Shozovulnai View Post
    Speaking of day and night cycles, weren't those implemented in the original WipEout when switching from Venom speed class to Rapier?
    Right ! And funny enough, I've discovered this only 2 weeks ago although I played this gave from day one !
    I guess it's because I've never race Venom and Rapier on the same day !
    Last edited by Lance; 22nd September 2008 at 08:33 PM. Reason: Quotation reduced to the needed part.

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