Quote Originally Posted by Perforu View Post
I was born a malcontent and can't help my pessimistic approach neither
All joking aside - look at the improvements in game graphics made on the PlayStation between 1994-2000, on the PlayStation 2 between 2000-2006 and on the PSP since its introduction in 2004. All of these improvements are made while the platform remains stable and they are simply the result of the game developers finding new and innovative ways of utilizing the underlying hardware. Consoles will never be able beat the capabilities of their contemporary high-end PCs but then the graphics card of that high-end PC cost as much or more than the console and has to be upgraded every 18 months or so. PC game developers tend to develop for those bleeding-edge cards since their owners are the most likely group to buy new games, meanwhile owners of older cards have to "dial down" the game graphics in order to play the game. Meanwhile each console model uses the same type of graphics chip (Nvidia RSX in the case of the PS3) and sub-system which makes the effort to exploit every last smidgen of performance out of that hardware much more worthwhile for console game developers.

Furthermore this obsession with eye-candy can get a bit tiresome. "Wipeout HD" would still be a fantastic game even at non-HD resolutions simply because it still is "Wipeout" at its core and not just by name. While 1080p at 60 fps on the PS3 is crucial to Sony, the people at Studio Liverpool managed to translate the Wipeout experience to a 480 x 272 screen on the PSP with Pure and Pulse! Good games don't necessarily depend on horsepower (though it can make the developer's job easier). Let's not forget the other aspects of the game. For example, I wouldn't be surprised if the people at SL took advantage of the PS3 cell architecture to improve the "local realization" of on-line multi-player races (over that found in Pulse). But horsepower of the console cannot guarantee longevity of the console - ultimately its longevity is largely influenced by the people who can design and implement imaginative (sometimes innovative, sometimes true to a set of core values) games for it, games that the mainstream public will buy.

Quote Originally Posted by Skvall View Post
wanted to ask you guys if you have experienced a more stable game in 720p than in 1080p?
Well, you know when you are experiencing these "problems", so you are in the best position to recreate them. Disallow 1080i and 1080p in the display settings on your PS3 and see if the "problems" go away. By necessity I'm running at 720p and I haven't observed any problems but then again I'm only cruising around Sol 2/Flash off-line events, so what do I know?