I don't see this as a big deal so long as the respawn time is significant, which it more or less seems to be. I count 4-5 seconds. Hopefully that is a constant amount of time across speed classes because 4-5 seconds is much more significant game-play wise at Phantom speeds than at Flash speeds.

People are such shits in online games-- personally I think that anything that keeps players from dropping out is a good thing

Quote Originally Posted by Colin Berry View Post
Respawns off takes longer to test, because you have to cater for extar little things, like the host being eliminated and quitting the game, which is different to them quitting when the game is active and they arent dead, due to the games state machine, etc. In short, respawns off takes longer and it throws up horrible bugs.
Interesting, hadn't thought about that issue.

Quote Originally Posted by Darkdrium777 View Post
Anything else like this we can know before we buy the game? You had my money when this was WipEout. Now I have doubts again because it has some FPS features in it. Great job. :-


For ****'s sake, they are only trying to make the game better and more friendly to newcomers.