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Thread: 10 Things I hate about WipEout 3

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  1. #11
    Join Date
    Nov 2002
    Location
    Sheffield,UK
    Posts
    127

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    Yes, definitely, I agree with this. The sense of immersion built up from the feel of the speed and the float of the ships as they turn through the corners made it seem almost real to me. I mean, the brilliance of the design was that it presented the distant future not as some brilliant utopia but as an almost dingy, harsh reality of industrial presence and inner-city cluster, but contrasted it with the speed and energy of a pure-adrenaline sport passing through it's midst. No other Wipeout has matched it for that in my opinion.

    Kind of ironic that we should be so positive about it in this of all threads
    Last edited by Lance; 14th September 2008 at 12:08 AM. Reason: Redundant quotation removed. Read the guidelines, please.

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