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23rd July 2008, 03:50 PM
#8
does anyone have any other tips on making skins? anytihng to make it easier, etc etc... I'm not well-versed or capable when it comes to pixel artwork, so I can't easilly transcribe a design I may see in my head onto the flat image work area. Has anyone made some sort of program that will render the ship model (like on wipeout-game.com), which will let you copy and paste scaled images/etc directly onto the 3D model, and then generate the skin/texture file from that? Seems like a simple enough idea... think along the lines of the emblem feature in F-Zero GX....
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