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Thread: WipEout HD delayed due to technical issue

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  1. #10
    Join Date
    Apr 2003
    Location
    Florence, AL, USA
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    GMT -6
    PSN ID
    blinky77
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    1,926

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    I don't think 60FPS/1080p is the problem as one user implied.

    Maybe it's online debugging, maybe it's trophy support. But I'd rather SL take their time to work out the issues than release a buggy game. I think we all remember our reaction when told the DLC ships for Pulse wouldn't be available for use online. I don't want any more silly bugs like that in HD.

    ColdRem'S: Colin has been very tight lipped about what's keeping the game off the e-shelves ever since we were told the game was "99% finished". Maybe it could change, but I know for certain the number's around 85-90% now.
    Last edited by RJ O'Connell; 17th July 2008 at 08:35 PM.

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