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28th February 2008, 05:47 PM
#11
exactly Colin, make the hard harder (and include some side rewards) this will satisfy the elites for their challenge quest
make the easy easier, so the casual gamer can get a taste of all vehicles and levels
to me, it's a win-win and no one suffers
I think people are neglecting the perspective of game creators, who are in it to make a profit. They can make the most profit by creating a game with the broadest reach, not one with the narrowest audience.
btw, Wipeout Pulse is my fav PSP game currently.
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