Quote Originally Posted by Sausehuhn (page 16) View Post
One more thing I find a bit annoying in Pulse, especially because it's such a fast game:
The animation when you've picked up a weapon/item. It's not the animation itself, it's the time the animation takes till it really shows you the weapon.

When you're racing and you're in a fight or you need energy, you directly have to know which weapon/item you've picked up to make a fast decision. But to decide you need to know which weapon/item you've picked up and it needs too much time till you know it (even though it's already just a short moment) because of the animation.
I would get rid of the animation completely. No popping in, no drop-down, nothing. You fly over the pad and you can directly see what you've picked up. Just like in all WOs before Pure.

It's really an important element where functionality is over eye-candy.


Yes, Colin, that's a hint for WOHD
I just read through all 30 pages of this thread and this issue is really the only thing I'm worried about. From the one YouTube vid I saw, it looks like I can't even distinguish by color, forcing me to wait a whole second!

Hopefully it's not still in the North American version...